Update description for map command.

Explain the additional parameters for the map command.
This commit is contained in:
Ron Koenderink 2006-07-12 23:41:42 +00:00
parent 51275c753f
commit 1b780db99e
3 changed files with 33 additions and 2 deletions

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@ -83,7 +83,16 @@ For example,
Sector -4,0 is now yours.
.FI
.s1
See 'info Mobility' for a description of how much mobility it costs to
The \*Qmap\*U command will give you a
map surrounding the current position.
You can also supply additional parameters:
.EX <32.3: g 6,2> m # ls
.s1
is equivalent to a \*Qmap\*U command, like
this:
.EX map # ls
.s1
See \*Qinfo Mobility\*U for a description of how much mobility it costs to
explore into sectors.
.s1
Note that while exploring, you might hit mines. The more civs or

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@ -73,6 +73,14 @@ if such a path exists.
For example,
.EX move c 2,2 18 6,2
.s1
The \*Qmap\*U command will give you a
map surrounding the current position.
You can also supply additional parameters:
.EX <32.3: g 6,2> m # ls
.s1
is equivalent to a \*Qmap\*U command, like
this:
.EX map # ls
.L "Military control"
.s1
In order to move something (other than mil) out of a sector, you must have
@ -82,7 +90,7 @@ Units count as if they were straight mil, i.e. a 100% unit that contained 50
mil would count as 50 mil for the purposes of control)
.s1
.L Mobility
See 'info Mobility' for a description of how much mobility it costs to
See \*Qinfo Mobility\*U for a description of how much mobility it costs to
move something.
.s1
.L Mines

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@ -17,6 +17,20 @@ You would move nuke #666 to 8,0 as follows:
You could move all planes in wing d to -6,0 as follows:
.EX transport plane d -6,0
.s1
The \*Qmap\*U command will give you a
map surrounding the current position.
You can also supply additional parameters:
.EX <32.3: g 6,2> m 3 ls
.s1
is equivalent to a \*Qpmap\*U command when transporting planes, like
this:
.EX pmap 3 ls
.s1
or it is equivalent to a \*Qnmap\*U command when transporting nukes.
.s1
If the optional argument selects sectors rather than nukes or planes,
it is equivalent to a \*Qmap\*U command.
.s1
Note that while transporting, you may run into any landmines the
enemy has left in your sectors. In that case, the planes being
transported will take damage. See info \*Qlmine\*U for details.