Update description for map command.
Explain the additional parameters for the map command.
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@ -83,7 +83,16 @@ For example,
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Sector -4,0 is now yours.
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.FI
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.s1
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See 'info Mobility' for a description of how much mobility it costs to
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The \*Qmap\*U command will give you a
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map surrounding the current position.
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You can also supply additional parameters:
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.EX <32.3: g 6,2> m # ls
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.s1
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is equivalent to a \*Qmap\*U command, like
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this:
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.EX map # ls
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.s1
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See \*Qinfo Mobility\*U for a description of how much mobility it costs to
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explore into sectors.
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.s1
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Note that while exploring, you might hit mines. The more civs or
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10
info/move.t
10
info/move.t
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@ -73,6 +73,14 @@ if such a path exists.
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For example,
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.EX move c 2,2 18 6,2
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.s1
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The \*Qmap\*U command will give you a
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map surrounding the current position.
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You can also supply additional parameters:
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.EX <32.3: g 6,2> m # ls
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.s1
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is equivalent to a \*Qmap\*U command, like
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this:
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.EX map # ls
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.L "Military control"
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.s1
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In order to move something (other than mil) out of a sector, you must have
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@ -82,7 +90,7 @@ Units count as if they were straight mil, i.e. a 100% unit that contained 50
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mil would count as 50 mil for the purposes of control)
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.s1
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.L Mobility
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See 'info Mobility' for a description of how much mobility it costs to
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See \*Qinfo Mobility\*U for a description of how much mobility it costs to
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move something.
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.s1
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.L Mines
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@ -17,6 +17,20 @@ You would move nuke #666 to 8,0 as follows:
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You could move all planes in wing d to -6,0 as follows:
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.EX transport plane d -6,0
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.s1
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The \*Qmap\*U command will give you a
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map surrounding the current position.
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You can also supply additional parameters:
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.EX <32.3: g 6,2> m 3 ls
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.s1
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is equivalent to a \*Qpmap\*U command when transporting planes, like
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this:
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.EX pmap 3 ls
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.s1
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or it is equivalent to a \*Qnmap\*U command when transporting nukes.
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.s1
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If the optional argument selects sectors rather than nukes or planes,
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it is equivalent to a \*Qmap\*U command.
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.s1
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Note that while transporting, you may run into any landmines the
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enemy has left in your sectors. In that case, the planes being
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transported will take damage. See info \*Qlmine\*U for details.
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