Correct info on mining harbors. Closes #827442.

This commit is contained in:
Markus Armbruster 2004-02-06 22:31:05 +00:00
parent 5d79233b24
commit 1d872f80e0

View file

@ -24,7 +24,7 @@ removing some mines.
Ships of tech 310 or higher can detect mines with their sonar. Ships of tech 310 or higher can detect mines with their sonar.
See \*Qinfo sonar\*U for more information. See \*Qinfo sonar\*U for more information.
.s1 .s1
Harbors and sea sectors under bridge spans can be mined. Sea sectors under bridge spans can be mined.
Your ships will automatically avoid these mines when passing through, Your ships will automatically avoid these mines when passing through,
(and your minesweepers will not not pick them up). (and your minesweepers will not not pick them up).
.s1 .s1
@ -33,8 +33,10 @@ only when a ship moves into it;
thus, a ship may safely drop mines in a sector and then move out. thus, a ship may safely drop mines in a sector and then move out.
On the other hand, the mines know no allegiance, On the other hand, the mines know no allegiance,
so moving back into a mined sector is foolish at best so moving back into a mined sector is foolish at best
unless it is a harbor or under a bridge span. unless it is under a bridge span.
.s1 .s1
Mines in the same sector as a bridge that collapses are cleared. Mines in the same sector as a bridge that collapses are cleared.
.s1 .s1
You cannot drop sea mines into a harbor, only land mines.
.s1
.SA "navigate, Hitchance, Damage, Ships" .SA "navigate, Hitchance, Damage, Ships"