Update change log for 4.3.19

This commit is contained in:
Markus Armbruster 2008-12-06 20:12:18 -05:00
parent 4c5d3c235b
commit 204caeb243
2 changed files with 48 additions and 0 deletions

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@ -1,3 +1,27 @@
Changes to Empire 4.3.19 - Sun Dec 7 01:08:20 UTC 2008
* Fix a bug that suppressed the "sunk!" message. Broken in 4.3.17.
* Log out player when maximum time per day is exceeded. Before, he
could remain logged in with visitor privileges only, but once
logged out could not log back in.
* If a player was at a prompt when either game hours restriction
started or maximum time per day was exceeded, he was allowed to
enter one more command.
* Deitying a capital failed to charge money and report news. Broken
in 4.3.17.
* Overhaul accounting of play time, fixing minor inaccuracies.
* Fix parsing of 24:00 in econfig key game_hours and
update_demandtimes.
* New option RAILWAYS.
* Che ages just like military reserves (1% per 24 ETUs).
* Permit ships to assault the sector they're in.
* New concept sector terrain. Deities can use it to make sectors
other than wilderness redesignatable. See sect.config for more
info.
* Represent play time in seconds rather than minutes. This affects
xdump: nat selector minused (counting minutes) is replaced by
timeused (counting seconds).
* Improved nightly build, with additional tests.
Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008 Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008
* Fix building of planes, land units and nukes with uids that have * Fix building of planes, land units and nukes with uids that have
never been used before. This could crash the server on some never been used before. This could crash the server on some

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@ -7,6 +7,30 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project, will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>. and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF .NF
Changes to Empire 4.3.19 - Sun Dec 7 01:08:20 UTC 2008
* Fix a bug that suppressed the "sunk!" message. Broken in 4.3.17.
* Log out player when maximum time per day is exceeded. Before, he
could remain logged in with visitor privileges only, but once
logged out could not log back in.
* If a player was at a prompt when either game hours restriction
started or maximum time per day was exceeded, he was allowed to
enter one more command.
* Deitying a capital failed to charge money and report news. Broken
in 4.3.17.
* Overhaul accounting of play time, fixing minor inaccuracies.
* Fix parsing of 24:00 in econfig key game_hours and
update_demandtimes.
* New option RAILWAYS.
* Che ages just like military reserves (1% per 24 ETUs).
* Permit ships to assault the sector they're in.
* New concept sector terrain. Deities can use it to make sectors
other than wilderness redesignatable. See sect.config for more
info.
* Represent play time in seconds rather than minutes. This affects
xdump: nat selector minused (counting minutes) is replaced by
timeused (counting seconds).
* Improved nightly build, with additional tests.
Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008 Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008
* Fix building of planes, land units and nukes with uids that have * Fix building of planes, land units and nukes with uids that have
never been used before. This could crash the server on some never been used before. This could crash the server on some