Update change log for 4.3.19

This commit is contained in:
Markus Armbruster 2008-12-06 20:12:18 -05:00
parent 4c5d3c235b
commit 204caeb243
2 changed files with 48 additions and 0 deletions

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@ -1,3 +1,27 @@
Changes to Empire 4.3.19 - Sun Dec 7 01:08:20 UTC 2008
* Fix a bug that suppressed the "sunk!" message. Broken in 4.3.17.
* Log out player when maximum time per day is exceeded. Before, he
could remain logged in with visitor privileges only, but once
logged out could not log back in.
* If a player was at a prompt when either game hours restriction
started or maximum time per day was exceeded, he was allowed to
enter one more command.
* Deitying a capital failed to charge money and report news. Broken
in 4.3.17.
* Overhaul accounting of play time, fixing minor inaccuracies.
* Fix parsing of 24:00 in econfig key game_hours and
update_demandtimes.
* New option RAILWAYS.
* Che ages just like military reserves (1% per 24 ETUs).
* Permit ships to assault the sector they're in.
* New concept sector terrain. Deities can use it to make sectors
other than wilderness redesignatable. See sect.config for more
info.
* Represent play time in seconds rather than minutes. This affects
xdump: nat selector minused (counting minutes) is replaced by
timeused (counting seconds).
* Improved nightly build, with additional tests.
Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008
* Fix building of planes, land units and nukes with uids that have
never been used before. This could crash the server on some

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@ -7,6 +7,30 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
Changes to Empire 4.3.19 - Sun Dec 7 01:08:20 UTC 2008
* Fix a bug that suppressed the "sunk!" message. Broken in 4.3.17.
* Log out player when maximum time per day is exceeded. Before, he
could remain logged in with visitor privileges only, but once
logged out could not log back in.
* If a player was at a prompt when either game hours restriction
started or maximum time per day was exceeded, he was allowed to
enter one more command.
* Deitying a capital failed to charge money and report news. Broken
in 4.3.17.
* Overhaul accounting of play time, fixing minor inaccuracies.
* Fix parsing of 24:00 in econfig key game_hours and
update_demandtimes.
* New option RAILWAYS.
* Che ages just like military reserves (1% per 24 ETUs).
* Permit ships to assault the sector they're in.
* New concept sector terrain. Deities can use it to make sectors
other than wilderness redesignatable. See sect.config for more
info.
* Represent play time in seconds rather than minutes. This affects
xdump: nat selector minused (counting minutes) is replaced by
timeused (counting seconds).
* Improved nightly build, with additional tests.
Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008
* Fix building of planes, land units and nukes with uids that have
never been used before. This could crash the server on some