Fix empty lines in bulletin reporting nuclear damage to sectors

Broken in Chainsaw 3.
This commit is contained in:
Markus Armbruster 2010-06-06 17:23:25 +02:00
parent 891ea01b1f
commit 211dd10c9c

View file

@ -138,7 +138,7 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
pr(bp, xyas(ns.x, ns.y, player->cnum)); pr(bp, xyas(ns.x, ns.y, player->cnum));
if (own != player->cnum && own != 0) { if (own != player->cnum && own != 0) {
(void)sprintf(buf2, bp, xyas(ns.x, ns.y, own)); (void)sprintf(buf2, bp, xyas(ns.x, ns.y, own));
mpr(own, "%s nuclear device %s\n", cname(player->cnum), buf2); mpr(own, "%s nuclear device %s", cname(player->cnum), buf2);
} }
} }