bomb fire launch torpedo: Don't disclose ship sinking in retreat
These commands report "sunk!" even when the ship survives the attack but sinks during retreat. bomb even reports where on the retreat the ship sinks. Has been that way since retreat was added in Chainsaw. Report "sunk!" only when the attack sinks the ship directly. Similar code exists for land units, but it doesn't report killings. Change it anyway, to keep it consistent with the ship code. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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extern void retreat_ship(struct shpstr *, char);
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extern void retreat_land(struct lndstr *, char);
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extern int check_retreat_and_do_shipdamage(struct shpstr *, int);
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extern int check_retreat_and_do_landdamage(struct lndstr *, int);
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#endif
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