info/Empire4.4: Fix more 4.4.0 change log entry typos
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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1 changed files with 3 additions and 3 deletions
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@ -8,7 +8,7 @@ will affect you, the player. These were coded as the Wolfpack project.
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Changes to Empire 4.4.0 - Sun Sep 3 2017
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* Don't increase negative ship and land unit mobility to zero on
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trade.
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* Client improvements
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* Client improvements:
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- Support fancy line editing and persistent history when compiled
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with the GNU readline library. Contributed by Martin Haukeli.
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- Fix misdetection of input EOF in obscure circumstances.
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@ -176,8 +176,8 @@ Changes to Empire 4.4.0 - Sun Sep 3 2017
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- sect-chr field "cost" is now money to build 100% (was: cost to
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designate). It replaces field "build" (money to build 1%).
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- New sect-chr, ship-chr, plane-chr, land-chr and nuke-chr field
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"bwork" field "bwork" is work to build 100% sector efficiency.
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Tearing down a sector costs one fourth as much.
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"bwork" is work to build 100% sector efficiency. Tearing down a
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sector costs one fourth as much.
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- New sect-chr field "flags", backed by new table sect-chr-flags.
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The only flag so far is "deity", which marks sectors mortals
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can't designate.
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