Update for changed plane abort chance.

This commit is contained in:
Markus Armbruster 2006-06-11 19:27:07 +00:00
parent f900ac68cb
commit 3cb95a8754
2 changed files with 8 additions and 10 deletions

View file

@ -73,8 +73,8 @@ takes a casualty, otherwise the attacker takes a casualty.
.s1
Once all combat rolls have been made, the attacker and defender are
checked for aborting. If a plane is damaged below 80%, then it will
have a chance of aborting. The chance to abort is (100-plane eff). (Example: a
plane at 70% has a 30% chance to abort.
have a chance of aborting. The chance to abort is (80-plane eff). (Example: a
plane at 70% has a 10% chance to abort.
.s1
Missiles intercepting die after the combat is done.
.L Example
@ -103,13 +103,11 @@ The intensity is randomly determined to be 30. A d100 is rolled 30 times.
Each time that is 43 or less, the defender takes a hit. Each time it is
44 or more, the attacker takes a hit.
.s1
In our example, the attacker takes 17, the defender 13, leaving them at
13% and 87% efficiency, respectively. The attacker has an 87% chance to
abort, and the defender a 13%. If neither aborts, the attacker flies on. If
both abort, the mission is over. If only the defender aborts, the attacker
will fly on to the next sector in his flight path (perhaps to have combat
again) If only the attacker aborts, the defender flies home with the
knowledge of a job well done.
In our example, the attacker takes 17, the defender 13, leaving them
at 13% and 87% efficiency, respectively. The attacker has an 67%
chance to abort, and the defender won't. If the attacker aborts, the
mission is over. Else, the attacker flies on to the next sector in
his flight path, perhaps to have combat again.
.s1
.L ABM's
ABM's do not use the normal combat procedure. They simply have a %