Update for changed plane abort chance.
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2 changed files with 8 additions and 10 deletions
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@ -73,8 +73,8 @@ takes a casualty, otherwise the attacker takes a casualty.
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.s1
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Once all combat rolls have been made, the attacker and defender are
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checked for aborting. If a plane is damaged below 80%, then it will
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have a chance of aborting. The chance to abort is (100-plane eff). (Example: a
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plane at 70% has a 30% chance to abort.
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have a chance of aborting. The chance to abort is (80-plane eff). (Example: a
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plane at 70% has a 10% chance to abort.
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.s1
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Missiles intercepting die after the combat is done.
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.L Example
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@ -103,13 +103,11 @@ The intensity is randomly determined to be 30. A d100 is rolled 30 times.
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Each time that is 43 or less, the defender takes a hit. Each time it is
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44 or more, the attacker takes a hit.
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.s1
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In our example, the attacker takes 17, the defender 13, leaving them at
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13% and 87% efficiency, respectively. The attacker has an 87% chance to
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abort, and the defender a 13%. If neither aborts, the attacker flies on. If
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both abort, the mission is over. If only the defender aborts, the attacker
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will fly on to the next sector in his flight path (perhaps to have combat
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again) If only the attacker aborts, the defender flies home with the
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knowledge of a job well done.
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In our example, the attacker takes 17, the defender 13, leaving them
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at 13% and 87% efficiency, respectively. The attacker has an 67%
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chance to abort, and the defender won't. If the attacker aborts, the
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mission is over. Else, the attacker flies on to the next sector in
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his flight path, perhaps to have combat again.
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.s1
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.L ABM's
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ABM's do not use the normal combat procedure. They simply have a %
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