(natstr): Member nat_connected is inappropriate, because it is
transient server state, not persistent game state. Remove. (player_main, edit): Remove uses. (coun): Use getplayer() instead of nat_connected. Delete the message on command being out of order.
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@ -71,7 +71,6 @@ struct natstr {
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coord nat_xcap, nat_ycap; /* cap location in abs coords */
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coord nat_xorg, nat_yorg; /* origin location in abs coords */
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s_char nat_dayno; /* day of the year mod 128 */
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s_char nat_connected; /* connected or not? */
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s_char nat_update; /* Want an update or not. */
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u_char nat_missed; /* How many updates missed */
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u_short nat_tgms; /* # of telegrams to be announced */
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