takeover: Don't stop nukes on takeover
Nukes can't be repaired, started or stopped. Except takeover_unit() stops them. Don't. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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1 changed files with 0 additions and 3 deletions
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@ -233,7 +233,6 @@ takeover_unit(struct empobj *unit, natid newown)
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struct shpstr *sp;
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struct shpstr *sp;
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struct plnstr *pp;
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struct plnstr *pp;
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struct lndstr *lp;
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struct lndstr *lp;
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struct nukstr *np;
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int type;
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int type;
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struct nstr_item ni;
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struct nstr_item ni;
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union empobj_storage cargo;
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union empobj_storage cargo;
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@ -262,8 +261,6 @@ takeover_unit(struct empobj *unit, natid newown)
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lp->lnd_harden = 0;
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lp->lnd_harden = 0;
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break;
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break;
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case EF_NUKE:
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case EF_NUKE:
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np = (struct nukstr *)unit;
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np->nuk_off = 1;
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break;
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break;
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default:
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default:
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CANT_REACH();
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CANT_REACH();
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