takeover: Don't stop nukes on takeover

Nukes can't be repaired, started or stopped.  Except takeover_unit()
stops them.  Don't.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2021-01-18 08:44:40 +01:00
parent c6ec6a41c2
commit 539c44a13a

View file

@ -233,7 +233,6 @@ takeover_unit(struct empobj *unit, natid newown)
struct shpstr *sp; struct shpstr *sp;
struct plnstr *pp; struct plnstr *pp;
struct lndstr *lp; struct lndstr *lp;
struct nukstr *np;
int type; int type;
struct nstr_item ni; struct nstr_item ni;
union empobj_storage cargo; union empobj_storage cargo;
@ -262,8 +261,6 @@ takeover_unit(struct empobj *unit, natid newown)
lp->lnd_harden = 0; lp->lnd_harden = 0;
break; break;
case EF_NUKE: case EF_NUKE:
np = (struct nukstr *)unit;
np->nuk_off = 1;
break; break;
default: default:
CANT_REACH(); CANT_REACH();