4.3.11 late changes.

This commit is contained in:
Markus Armbruster 2008-01-01 19:22:59 +00:00
parent e424baab8b
commit 544612ed8c
2 changed files with 8 additions and 2 deletions

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@ -1,4 +1,7 @@
Changes to Empire 4.3.11 - Sat Dec 15 06:34:23 UTC 2007 Changes to Empire 4.3.11 - Tue Jan 1 18:57:38 UTC 2008
* New sector selector elev. It's set by fairland, but has no effect
on the game. It can be useful for deities to customize a world
created by fairland.
* The client now copes with ids greater than 15. The Empire * The client now copes with ids greater than 15. The Empire
protocol currently uses 14 ids. protocol currently uses 14 ids.
* Rewrite the client's code to read server output during login. The * Rewrite the client's code to read server output during login. The

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@ -7,7 +7,10 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project, will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>. and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF .NF
Changes to Empire 4.3.11 - Sat Dec 15 06:34:23 UTC 2007 Changes to Empire 4.3.11 - Tue Jan 1 18:57:38 UTC 2008
* New sector selector elev. It's set by fairland, but has no effect
on the game. It can be useful for deities to customize a world
created by fairland.
* The client now copes with ids greater than 15. The Empire * The client now copes with ids greater than 15. The Empire
protocol currently uses 14 ids. protocol currently uses 14 ids.
* Rewrite the client's code to read server output during login. The * Rewrite the client's code to read server output during login. The