update server: Move update_running from server/ to update/

update.h is a more logical home for update_running than server.h.
Move the definition and the assignments along, from server/update.c to
lib/update/main.c.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2016-06-20 20:40:06 +02:00
parent dd9e393b38
commit 55be3c7105
11 changed files with 12 additions and 16 deletions

View file

@ -46,6 +46,12 @@
#include "unit.h"
#include "update.h"
/*
* Update is running.
* Can be used to suppress messages, or direct them to bulletins.
*/
int update_running;
struct budget nat_budget[MAXNOC];
void
@ -57,6 +63,7 @@ update_main(void)
int i;
struct natstr *np;
update_running = 1;
logerror("production update (%d etus)", etu);
getrusage(RUSAGE_SELF, &rus1);
game_record_update(time(NULL));
@ -134,4 +141,5 @@ update_main(void)
- (rus1.ru_utime.tv_sec + rus1.ru_utime.tv_usec / 1e6),
rus2.ru_stime.tv_sec + rus2.ru_stime.tv_usec / 1e6
- (rus1.ru_stime.tv_sec + rus1.ru_stime.tv_usec / 1e6));
update_running = 0;
}