Clean up removal of reserve mission mobility bonus
Land units on reserve missions used to pay only half the usual mobility for combat. This bonus was commented out in the code in 4.0.0, but not in info. Remove it from both.
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3 changed files with 1 additions and 6 deletions
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@ -293,8 +293,6 @@ A land unit given reserve orders has an increased ability to react to enemy
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attacks. A reserve unit has its reaction radius increased by 2.
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(Note: this is cumulative with the +1 modifier for being at an
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efficient headquarters, so a reserve unit at an HQ would have a +3).
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In addition, a reserve unit pays 1/2 the normal cost for fighting a battle.
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(It still pays the normal cost for moving to the threatened sector)
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See info attack for more details on reaction.
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.s1
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Note that units with a reserve mission retain this status, even though they
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