Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -61,7 +61,7 @@ rout(void)
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static char **map = NULL;
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int i;
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if ((ip = whatitem(player->argp[1], "What item? ")) == 0)
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if (!(ip = whatitem(player->argp[1], "What item? ")))
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return RET_SYN;
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i_del = ip->i_uid;;
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if (!snxtsct(&ns, player->argp[2]))
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