Use short' instead of unsigned short' for item storage in places

that were missed in the original changeset.
This commit is contained in:
Markus Armbruster 2004-03-06 07:16:45 +00:00
parent f427b30f74
commit 735adbf41b
3 changed files with 3 additions and 3 deletions

View file

@ -101,7 +101,7 @@ extern void land_damage(struct lndstr *, int);
extern void planedamage(struct plnstr *, int); extern void planedamage(struct plnstr *, int);
extern int nukedamage(struct nchrstr *, int, int); extern int nukedamage(struct nchrstr *, int, int);
extern int effdamage(register int, int); extern int effdamage(register int, int);
extern void item_damage(int, u_short *); extern void item_damage(int, short *);
extern int commdamage(register int, int, int); extern int commdamage(register int, int, int);
/* check.c */ /* check.c */
extern int check_sect_ok(struct sctstr *); extern int check_sect_ok(struct sctstr *);

View file

@ -996,7 +996,7 @@ use_ammo(struct emp_qelem *list)
struct lndstr land; struct lndstr land;
struct sctstr sect; struct sctstr sect;
int shell; int shell;
u_short *item; short *item;
double mobcost; double mobcost;
struct mchrstr *mcp; struct mchrstr *mcp;

View file

@ -50,7 +50,7 @@
#include "subs.h" #include "subs.h"
void void
item_damage(int pct, u_short *item) item_damage(int pct, short *item)
{ {
int i, lose; int i, lose;