Update copyright. Add `Preface to the Wolfpack Edition'. Spelling
fixes. Change is authorized by Geoff Cashman.
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@ -30,29 +30,21 @@
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User's Guide to Empire 1
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\& . . . . ---------------------------------------------. . . . .
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\& . . . . | This work copyright 1991, Geoff Cashman |. . . . .
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\&. . . . .| All rights reserved except you may copy | . . . .
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\& . . . . | this work using electronic methods. Non |. . . . .
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\&. . . . .| electronic copying, hard copies for the | . . . .
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\& . . . . | purpose of distribution and/or selling, |. . . . .
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\&. . . . .| is strictly prohibited without author's | . . . .
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\& . . . . | express written consent. No changes may |. . . . .
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\&. . . . .| be made to the content of this edition. | . . . .
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Preface to the Wolfpack Edition
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This is Geoff Cashman's venerable User's Guide to Empire. It was written
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in 1991, and Empire has evolved quite a bit since then. Nevertheless, many
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players have found it useful through the years, so here it is. We
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reproduce it verbatim except for this preface and corrections of a few
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editing mistakes.
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Copyright
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Copyright (C) 1991-2006 Geoff Cashman. This is free documentation; see the
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source for copying conditions. There is NO warranty; not even for
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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.\" See COPYING in the root of the source tree for details.
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User's Guide to Empire 2
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@ -74,7 +66,7 @@ This publication is current to Berkeley version 1.1 patch level 5
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User's Guide to Empire 3
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Foreward
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Foreword
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It has been over a year now since I first sat down and thought in a serious
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way about writing this guide. It has been a long trip with many interesting
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@ -149,7 +141,7 @@ User's Guide to Empire 5
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*** Contents ***
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Preface
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Foreward
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Foreword
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1. What is Empire? . . . . . . . . . . . . . . . . . . . . . . . 6
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2. How to get into a game of Empire. . . . . . . . . . . . . . . 8
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3. The primitive basics. . . . . . . . . . . . . . . . . . . . . 16
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@ -274,7 +266,7 @@ Chapter 2 :-: How to get into a game of Empire.
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usually a game is better with more people in it. If you do not know
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how to use your local news reading program, ask a local site consultant
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or find a brochure about the news programs available. One of the most
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common newsreaders can be reached by typing 'rn' from your unix
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common newsreaders can be reached by typing 'rn' from your Unix
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prompt. If you have VMS for an operating system this may not be true.
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To go directly to the rec.games.empire newsgroup you could type in
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'rn rec.games.empire'.
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@ -346,8 +338,8 @@ User's Guide to Empire 9
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source, compiles the source and establishes the appropriate
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environment variables to connect to a game.
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Note that the following example will work ONLY on a unix,
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ultrix, or other flavor of unix operating system. This will
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Note that the following example will work ONLY on a Unix,
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Ultrix, or other flavor of Unix operating system. This will
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not work for the VMS client.
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-----------------------------<begin sample>---------------------------------
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@ -462,7 +454,7 @@ You can change hosts on-the-fly by using environment variables -- see
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the man page for details.
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[** Simple enough. I don't bother modifying globals.c since I can modify
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the environment variables using the unix command 'setenv'. So now,
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the environment variables using the Unix command 'setenv'. So now,
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I just type 'make' and hope everything goes ok. NOTE: This was done
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on a sun4. Your results may vary slightly. **]
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autarch{client}!>make
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@ -557,10 +549,10 @@ connect: Connection timed out
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Problem This generally means that there is a network outage somewhere
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along the network.
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Solution (1) You can monitor the network by using two unix commands located in
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/usr/etc on most unix systems. These are 'ping' and 'traceroute'.
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Solution (1) You can monitor the network by using two Unix commands located in
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/usr/etc on most Unix systems. These are 'ping' and 'traceroute'.
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/usr/etc/ping 128.205.7.3 for instance will send a ping at the
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host with ip address 128.205.7.3. If that machine can be reached
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host with IP address 128.205.7.3. If that machine can be reached
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from your machine across the network it will return:
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128.205.7.3 is alive
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traceroute 128.205.7.3 will request responses from each site along
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@ -1179,7 +1171,7 @@ battle in winning Empire is population explosion at the beginning of the
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game...ESPECIALLY if you get involved in a low tech war with a neighbor
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early on. More population means more resources mined, more supportable
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military, and more taxpayers. If you are going to be a tech producer then
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it may be desireable to limit population, but early on I do not recommend
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it may be desirable to limit population, but early on I do not recommend
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it. So, with 999 civs in your 0,0 sector you need to be able to move out
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many civs (depends on the number of ETUs per update (see the version command)
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as to how many you should move out, see number of births per 1,000 civs per
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@ -1719,7 +1711,7 @@ User's Guide to Empire 36
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be taken by airborne paratroopers. Neither can mountains.
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Lastly, should sectors of yours be taken, the enemy will have to deal
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with your patriotic guerillas. Guerillas will attempt to retake
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with your patriotic guerrillas. Guerrillas will attempt to retake
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sectors from the enemy every update until they are defeated (which
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takes some time). They are large in numbers, but have been known to
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reach strengths of a hundred or more soldiers, though this is rare.
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@ -1728,16 +1720,16 @@ User's Guide to Empire 36
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efficiency to the sector as well as reduction in the work capability
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of the sector.
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You have *no* control over your guerillas whatsoever. They are
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completely automatic. Should guerillas win a sector back from your
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enemy then the surviving guerillas become members of your regular
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You have *no* control over your guerrillas whatsoever. They are
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completely automatic. Should guerrillas win a sector back from your
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enemy then the surviving guerrillas become members of your regular
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User's Guide to Empire 37
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military, and you can use them as such.
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If your guerillas manage to take a sector back behind enemy lines
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If your guerrillas manage to take a sector back behind enemy lines
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it is possible for you to enlist reservists in that sector. In
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so doing, you may throw a major thorn into the side of your attacker.
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This is a major reason for maintaining a large amount of reserves.
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15. Technology (1,2,8,13) 19. Bridges (9)
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16. Money (6 or 7 or 10) 20. Nuclear weapons (2,4,8,9) ????
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Special items: Beaurocratic Time Units (BTUs), Available work (Avail)
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Special items: Bureaucratic Time Units (BTUs), Available work (Avail)
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Figure 13
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--------------------------------------------------------------------------------
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Beaurocratic Time Units (BTUs) are used when executing a command, such
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Bureaucratic Time Units (BTUs) are used when executing a command, such
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as "build" for example. They are also used to shuffle paperwork
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around, say for soldiers killed in combat.
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take an opponent's warehouses or distribution points and sell off
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everything that is in the sector to the market. You don't need a
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buyer immediately, just sell everything off. If you want the items
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for yourself, sell them to the market at an exhorbinately high price
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for yourself, sell them to the market at an exorbitantly high price
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and wait for a friend to buy them and sell them back.
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- Tracking an airbase. This is a less known trick. Non-VTOL planes
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intercept from airbases. They also intercept from airbases in a hex
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hindrance without the use of a tool other than the basic client itself.
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What follows is a list of tools that are most commonly found
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among players of the game. Most of these are publically available at
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among players of the game. Most of these are publicly available at
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an FTP site listed in Appendix C.
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Tool Purpose
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out at the limit of 999 civilians.
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econ Provides an analysis of your country's economic progress
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at the next update.
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GEET Gnu-Emacs Empire Tool. An emacs interface for Empire that
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GEET Gnu-Emacs Empire Tool. An Emacs interface for Empire that
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has a great many capabilities and functions. Provides for
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better automatic defenses as well.
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EIF A more advanced client than the basic client. Allows
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Lastly, remember to exercise wisdom in the use of tools. It is
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possible that the execution of a simple tool can damage your country
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irrepairably. Use tools, especially those written by others, with
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irreparably. Use tools, especially those written by others, with
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caution. Try them out on small sections of your country first. Look
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at the source code prior to running it if you have access to the
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source code. It is theoretically possible for someone to write
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BSD - Berkeley Standard Distribution. A term borrowed from Unix.
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It indicates that the version is a release version from Berkeley,
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ie Dave Pare.
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BTU - Beaurocratic Time Unit. A unit of government activity. Used
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BTU - Bureaucratic Time Unit. A unit of government activity. Used
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by various commands as cost for executing that command.
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Capital - The government center of a country. BTUs are produced by
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only one capital in a country, regardless of how many are
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files over the computer networks. Most computers are capable
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of using FTP. For more information you may refer to your
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host computer's help. For example, "man ftp" or "help ftp".
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GEET - Gnu-Emacs Empire Tool. An emacs based client, also known
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GEET - Gnu-Emacs Empire Tool. An Emacs based client, also known
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(to the chagrin of the author of GEET) as GEEK.
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Geurilla - A patriot behind enemy lines. They will attempt to do damage
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Guerrilla - A patriot behind enemy lines. They will attempt to do damage
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to the enemy's military or the sector the enemy is occupying.
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You can not control guerilla actions.
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You can not control guerrilla actions.
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HCM - Heavy construction material. A unit of material used in
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Empire economies for bridges, planes, etc.
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KSU, Kent State code - refers to the version of Empire based on the Berkeley
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