Fix the previous revision.
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3 changed files with 6 additions and 3 deletions
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@ -134,7 +134,8 @@ upd_land(struct lndstr *lp, int etus,
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if (build == 1) {
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if (!lp->lnd_off && np->nat_money >= 0)
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landrepair(lp, np, bp, etus);
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lp->lnd_off = 0;
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if (!player->simulation)
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lp->lnd_off = 0;
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} else {
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mult = 1;
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if (np->nat_level[NAT_TLEV] < lp->lnd_tech * 0.85)
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