Still more 4.3.2 changes.
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2 changed files with 8 additions and 2 deletions
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@ -1,4 +1,7 @@
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Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006
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Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006
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* Fix security units' raid at the update (broken in 4.0.0, fixed only
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for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness
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increase. Make sure empty units don't kill anyone.
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* Fix bug in player_init(), which was most likely fatal on 64 bit
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* Fix bug in player_init(), which was most likely fatal on 64 bit
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hosts. Broken in 4.3.0.
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hosts. Broken in 4.3.0.
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* Fix xdump not to disclose other countries' realms (new in 4.3.0).
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* Fix xdump not to disclose other countries' realms (new in 4.3.0).
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@ -7,7 +7,10 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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.NF
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Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006
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Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006
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* Fix security units' raid at the update (broken in 4.0.0, fixed only
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for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness
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increase. Make sure empty units don't kill anyone.
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* Fix bug in player_init(), which was most likely fatal on 64 bit
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* Fix bug in player_init(), which was most likely fatal on 64 bit
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hosts. Broken in 4.3.0.
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hosts. Broken in 4.3.0.
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* Fix xdump not to disclose other countries' realms (new in 4.3.0).
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* Fix xdump not to disclose other countries' realms (new in 4.3.0).
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