Still more 4.3.2 changes.

This commit is contained in:
Markus Armbruster 2006-04-27 18:02:18 +00:00
parent bed456eb10
commit 87b5d5d6e3
2 changed files with 8 additions and 2 deletions

View file

@ -1,4 +1,7 @@
Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006
Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006
* Fix security units' raid at the update (broken in 4.0.0, fixed only
for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness
increase. Make sure empty units don't kill anyone.
* Fix bug in player_init(), which was most likely fatal on 64 bit
hosts. Broken in 4.3.0.
* Fix xdump not to disclose other countries' realms (new in 4.3.0).

View file

@ -7,7 +7,10 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006
Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006
* Fix security units' raid at the update (broken in 4.0.0, fixed only
for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness
increase. Make sure empty units don't kill anyone.
* Fix bug in player_init(), which was most likely fatal on 64 bit
hosts. Broken in 4.3.0.
* Fix xdump not to disclose other countries' realms (new in 4.3.0).