load unload: Don't treat unowned sectors specially
load and unload silently skip unowned sectors, unlike lload and lunload. Probably goes back to Chainsaw option ALLYHARBOR. Drop that. Deities can now load and unload in unowned harbors and canals. Mortals are now notified they can't. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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5 changed files with 85 additions and 31 deletions
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@ -113,8 +113,6 @@ load(void)
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if (!getsect(ship.shp_x, ship.shp_y, §)) /* XXX */
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continue;
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if (!sect.sct_own)
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continue;
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if (!player->owner) {
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if (ship.shp_own != player->cnum)
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continue;
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