put_land()'s function comment has drifted away, fix

This commit is contained in:
Markus Armbruster 2010-06-19 16:29:33 +02:00
parent 0d8ee6ee6c
commit 8e4d898f01

View file

@ -1390,13 +1390,6 @@ get_land(int combat_mode, struct combat *def, struct ulist *llp)
return 1;
}
/*
* Put the land unit on the disk. If there was some mobility cost, then
* subtract it from the units mobility. Note that this works the same way
* as sectors & ships in that no mobility is actually taken until the attacker
* has committed to attacking.
*/
static void
kill_land(struct emp_qelem *list)
{
@ -1429,6 +1422,13 @@ att_infect_units(struct emp_qelem *list, int plague)
}
}
/*
* Put the land unit on the disk. If there was some mobility cost, then
* subtract it from the units mobility. Note that this works the same way
* as sectors & ships in that no mobility is actually taken until the attacker
* has committed to attacking.
*/
static void
put_land(struct emp_qelem *list)
{