(player_coms, lstats, lsta): Rename command lstats' to lstat' to

match info as well as related commands `sstat' and `pstat'.  Rename
lstats() to lsta() to uphold the convention that functions
implementing commands are named like the command or its four character
prefix.  Closes #804587.
This commit is contained in:
Markus Armbruster 2004-01-13 18:46:48 +00:00
parent 92fcbc22a7
commit b19c346435
3 changed files with 4 additions and 4 deletions

View file

@ -171,7 +171,7 @@ extern int lload(void);
extern int look(void);
extern int llook(void);
extern int lost(void);
extern int lstats(void);
extern int lsta(void);
extern int ltend(void);
extern int map(void);
extern int march(void);

View file

@ -45,7 +45,7 @@
#include "commands.h"
int
lstats(void)
lsta(void)
{
int nunits;
struct nstr_item ni;

View file

@ -226,7 +226,7 @@ extern int mobupdate();
extern int sinfra();
extern int improve();
extern int lstats();
extern int lsta();
extern int pstat();
extern int sstat();
@ -335,7 +335,7 @@ struct cmndstr player_coms[] = {
{"lrange <UNITS> <range>", 1, lrange, C_MOD, NORM + CAP},
{"lretreat <UNITS|ARMY> <PATH> [i|h|b|c]", 1, lretr, C_MOD,
NORM + CAP},
{"lstats <UNITS>", 0, lstats, C_MOD, NORM},
{"lstat <UNITS>", 0, lsta, C_MOD, NORM},
{"ltend <COMM> <tender-SHIPS> <NUM> <UNITS>", 1, ltend, C_MOD,
NORM + CAP},
{"lunload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>", 1,