Fix info navigate on missile interdiction targets
Missile interdiction targets only "valuable" ships since Empire 3.
This commit is contained in:
parent
a4b167eb18
commit
c5e2c99546
1 changed files with 2 additions and 1 deletions
|
@ -136,7 +136,8 @@ belonging to hostile countries will fire at you when you come within
|
||||||
range. Hostile land/sea/air units may fire at/bomb your ships, if they're
|
range. Hostile land/sea/air units may fire at/bomb your ships, if they're
|
||||||
on interdiction missions (see info mission). If your enemy has a
|
on interdiction missions (see info mission). If your enemy has a
|
||||||
stack of missiles on interdiction mission, then they will
|
stack of missiles on interdiction mission, then they will
|
||||||
automatically fire one after another until all of your ships are sunk.
|
automatically fire one after another until all of your \*Qvaluable\*U
|
||||||
|
ships are sunk.
|
||||||
The chance of missiles and planes hitting your ships is determined by
|
The chance of missiles and planes hitting your ships is determined by
|
||||||
the \*Qworst\*U ship in your fleet (see \*Qbomb\*U for the chance of
|
the \*Qworst\*U ship in your fleet (see \*Qbomb\*U for the chance of
|
||||||
hitting). Any damage incurred by the fleet is divided evenly among
|
hitting). Any damage incurred by the fleet is divided evenly among
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue