fire: Change "Sector X,Y firing" to "Sector X,Y ready to fire"
It's not firing, yet. While there, trim an unwanted blank line before reporting the first sector ready. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
parent
6b3827523e
commit
cb05f13c93
2 changed files with 36 additions and 67 deletions
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@ -80,6 +80,7 @@ multifire(void)
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struct shpstr fship;
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struct shpstr fship;
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struct lndstr fland;
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struct lndstr fland;
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struct sctstr fsect;
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struct sctstr fsect;
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char *sep = "";
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struct shpstr vship;
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struct shpstr vship;
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struct sctstr vsect;
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struct sctstr vsect;
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enum targ_type target;
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enum targ_type target;
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@ -210,11 +211,12 @@ multifire(void)
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xyas(item.sect.sct_x, item.sect.sct_y, player->cnum));
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xyas(item.sect.sct_x, item.sect.sct_y, player->cnum));
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continue;
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continue;
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}
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}
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pr("\nSector %s firing\n",
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pr("%sSector %s ready to fire\n", sep,
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xyas(item.sect.sct_x, item.sect.sct_y, player->cnum));
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xyas(item.sect.sct_x, item.sect.sct_y, player->cnum));
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fx = fsect.sct_x;
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fx = fsect.sct_x;
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fy = fsect.sct_y;
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fy = fsect.sct_y;
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}
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}
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sep = "\n";
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ptr = getstarg(player->argp[3], "Firing at? ", buf);
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ptr = getstarg(player->argp[3], "Firing at? ", buf);
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if (!ptr)
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if (!ptr)
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@ -57,20 +57,17 @@
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Play#1 output Play#1 6 0 637
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Play#1 output Play#1 6 0 637
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Play#1 input fire se 0,0 0,0
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Play#1 input fire se 0,0 0,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 You can't fire upon yourself!
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Play#1 output Play#1 1 You can't fire upon yourself!
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Play#1 output Play#1 6 0 636
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Play#1 output Play#1 6 0 636
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Play#1 input fire se 0,0 1,0
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Play#1 input fire se 0,0 1,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 No such sector exists!
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Play#1 output Play#1 1 No such sector exists!
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Play#1 output Play#1 6 0 635
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Play#1 output Play#1 6 0 635
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Play#1 input fire se 0,0 666
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Play#1 input fire se 0,0 666
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 No such ship exists!
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Play#1 output Play#1 1 No such ship exists!
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Play#1 output Play#1 6 0 634
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Play#1 output Play#1 6 0 634
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Play#1 input move m 0,0 1 nh
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Play#1 input move m 0,0 1 nh
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@ -117,80 +114,69 @@
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Play#1 output Play#1 6 0 625
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Play#1 output Play#1 6 0 625
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Play#1 input fire se 4,0 -12,0
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Play#1 input fire se 4,0 -12,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 624
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Play#1 output Play#1 6 0 624
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Play#1 input fire se 4,0 0
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Play#1 input fire se 4,0 0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 623
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Play#1 output Play#1 6 0 623
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Play#1 input fire se 4,0 13
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Play#1 input fire se 4,0 13
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 622
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Play#1 output Play#1 6 0 622
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Play#1 input fire se 4,0 12
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Play#1 input fire se 4,0 12
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 621
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Play#1 output Play#1 6 0 621
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Play#1 input fire se 4,0 14,0
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Play#1 input fire se 4,0 14,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 620
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Play#1 output Play#1 6 0 620
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Play#1 input fire se 4,0 14,0
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Play#1 input fire se 4,0 14,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 619
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Play#1 output Play#1 6 0 619
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Play#1 input fire se 4,0 14,0
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Play#1 input fire se 4,0 14,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
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Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
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Play#1 output Play#1 6 0 618
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Play#1 output Play#1 6 0 618
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Play#1 input fire se 4,0 14,0
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Play#1 input fire se 4,0 14,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 617
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Play#1 output Play#1 6 0 617
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Play#1 input fire se 4,0 14,0
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Play#1 input fire se 4,0 14,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 1 Target out of range.
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Play#1 output Play#1 6 0 616
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Play#1 output Play#1 6 0 616
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Play#1 input fire se 4,0 14,0
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Play#1 input fire se 4,0 14,0
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
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Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
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Play#1 output Play#1 6 0 615
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Play#1 output Play#1 6 0 615
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Play#1 input fire se 4,0 2,-2
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Play#1 input fire se 4,0 2,-2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
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Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
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@ -202,88 +188,77 @@
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Play#1 output Play#1 6 0 613
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Play#1 output Play#1 6 0 613
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Play#1 input fire se 0,0 -2,-2
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Play#1 input fire se 0,0 -2,-2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 range is 3.00 (3.50)
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Play#1 output Play#1 1 range is 3.00 (3.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
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Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
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Play#1 output Play#1 6 0 612
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Play#1 output Play#1 6 0 612
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Play#1 input fire se 2,0 -2,-2
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Play#1 input fire se 2,0 -2,-2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 2,0 ready to fire
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Play#1 output Play#1 1 Sector 2,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
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Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
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Play#1 output Play#1 6 0 611
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Play#1 output Play#1 6 0 611
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Play#1 input fire se 4,0 -2,-2
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Play#1 input fire se 4,0 -2,-2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
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Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
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Play#1 output Play#1 6 0 610
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Play#1 output Play#1 6 0 610
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Play#1 input fire se 0,0 4,2
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Play#1 input fire se 0,0 4,2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 range is 3.00 (3.50)
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Play#1 output Play#1 1 range is 3.00 (3.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 4,2 for 0 damage.
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Play#1 output Play#1 1 Shells hit sector 4,2 for 0 damage.
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Play#1 output Play#1 6 0 609
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Play#1 output Play#1 6 0 609
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Play#1 input fire se 2,0 4,2
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Play#1 input fire se 2,0 4,2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 2,0 ready to fire
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Play#1 output Play#1 1 Sector 2,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 4,2 for 3 damage.
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Play#1 output Play#1 1 Shells hit sector 4,2 for 3 damage.
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Play#1 output Play#1 6 0 608
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Play#1 output Play#1 6 0 608
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Play#1 input fire se 4,0 1,3
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Play#1 input fire se 4,0 1,3
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 1,3 for 29 damage.
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Play#1 output Play#1 1 Shells hit sector 1,3 for 29 damage.
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Play#1 output Play#1 6 0 607
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Play#1 output Play#1 6 0 607
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Play#1 input fire se 0,0 2,2
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Play#1 input fire se 0,0 2,2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 range is 4.00 (3.50)
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Play#1 output Play#1 1 range is 4.00 (3.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
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Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
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Play#1 output Play#1 6 0 606
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Play#1 output Play#1 6 0 606
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Play#1 input fire se 2,0 2,2
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Play#1 input fire se 2,0 2,2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 2,0 ready to fire
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Play#1 output Play#1 1 Sector 2,0 firing
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
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Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
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Play#1 output Play#1 6 0 605
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Play#1 output Play#1 6 0 605
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Play#1 input fire se 4,0 2,2
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Play#1 input fire se 4,0 2,2
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
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Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
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Play#1 output Play#1 6 0 604
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Play#1 output Play#1 6 0 604
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Play#1 input fire se 0,0 9
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Play#1 input fire se 0,0 9
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 range is 4.00 (3.50)
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Play#1 output Play#1 1 range is 4.00 (3.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 0 damage.
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Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 0 damage.
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Play#1 output Play#1 6 0 603
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Play#1 output Play#1 6 0 603
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Play#1 input fire se 2,0 9
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Play#1 input fire se 2,0 9
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 2,0 ready to fire
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Play#1 output Play#1 1 Sector 2,0 firing
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 range is 4.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 3 damage.
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Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 3 damage.
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Play#1 output Play#1 6 0 603
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Play#1 output Play#1 6 0 603
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Play#1 input fire se 0,0 23
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Play#1 input fire se 0,0 23
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1
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Play#1 output Play#1 1 Sector 0,0 ready to fire
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Play#1 output Play#1 1 Sector 0,0 firing
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Play#1 output Play#1 1 range is 3.00 (3.50)
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Play#1 output Play#1 1 range is 3.00 (3.50)
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Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
|
||||||
Play#1 output Play#1 6 0 602
|
Play#1 output Play#1 6 0 602
|
||||||
Play#1 input fire se 2,0 23
|
Play#1 input fire se 2,0 23
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1 Sector 2,0 ready to fire
|
||||||
Play#1 output Play#1 1 Sector 2,0 firing
|
|
||||||
Play#1 output Play#1 1 range is 4.00 (4.50)
|
Play#1 output Play#1 1 range is 4.00 (4.50)
|
||||||
Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
|
||||||
Play#1 output Play#1 6 0 601
|
Play#1 output Play#1 6 0 601
|
||||||
Play#1 input fire se 4,0 23
|
Play#1 input fire se 4,0 23
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1 Sector 4,0 ready to fire
|
||||||
Play#1 output Play#1 1 Sector 4,0 firing
|
|
||||||
Play#1 output Play#1 1 range is 4.00 (4.50)
|
Play#1 output Play#1 1 range is 4.00 (4.50)
|
||||||
Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 8,0 for 26 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 8,0 for 26 damage.
|
||||||
Play#1 output Play#1 6 0 600
|
Play#1 output Play#1 6 0 600
|
||||||
Play#1 input fire se 4,0 21
|
Play#1 input fire se 4,0 21
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1 Sector 4,0 ready to fire
|
||||||
Play#1 output Play#1 1 Sector 4,0 firing
|
|
||||||
Play#1 output Play#1 1 range is 5.00 (4.50)
|
Play#1 output Play#1 1 range is 5.00 (4.50)
|
||||||
Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
|
||||||
|
@ -327,32 +298,28 @@
|
||||||
Play#1 output Play#1 6 0 599
|
Play#1 output Play#1 6 0 599
|
||||||
Play#1 input fire se 0,0 22
|
Play#1 input fire se 0,0 22
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1 Sector 0,0 ready to fire
|
||||||
Play#1 output Play#1 1 Sector 0,0 firing
|
|
||||||
Play#1 output Play#1 1 range is 4.00 (3.50)
|
Play#1 output Play#1 1 range is 4.00 (3.50)
|
||||||
Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
|
||||||
Play#1 output Play#1 6 0 598
|
Play#1 output Play#1 6 0 598
|
||||||
Play#1 input fire se 2,0 22
|
Play#1 input fire se 2,0 22
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1 Sector 2,0 ready to fire
|
||||||
Play#1 output Play#1 1 Sector 2,0 firing
|
|
||||||
Play#1 output Play#1 1 range is 5.00 (4.50)
|
Play#1 output Play#1 1 range is 5.00 (4.50)
|
||||||
Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
|
||||||
Play#1 output Play#1 6 0 597
|
Play#1 output Play#1 6 0 597
|
||||||
Play#1 input fire se 4,0 22
|
Play#1 input fire se 4,0 22
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1 Sector 4,0 ready to fire
|
||||||
Play#1 output Play#1 1 Sector 4,0 firing
|
|
||||||
Play#1 output Play#1 1 range is 5.00 (4.50)
|
Play#1 output Play#1 1 range is 5.00 (4.50)
|
||||||
Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
|
||||||
Play#1 output Play#1 6 0 596
|
Play#1 output Play#1 6 0 596
|
||||||
Play#1 input fire se 4,0 20
|
Play#1 input fire se 4,0 20
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1 Sector 4,0 ready to fire
|
||||||
Play#1 output Play#1 1 Sector 4,0 firing
|
|
||||||
Play#1 output Play#1 1 range is 4.00 (4.50)
|
Play#1 output Play#1 1 range is 4.00 (4.50)
|
||||||
Play#1 output Play#1 1 \007Kaboom!!!
|
Play#1 output Play#1 1 \007Kaboom!!!
|
||||||
Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
|
Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue