Use the new Empire clock for generating BTUs:
(natstr): New member nat_access. (cou_ca): New selector access. (grant_btus, accrued_btus): New. (prod_nat, init_nat): Use grant_btus(). BTUs are now made at the update in addition to login, because that lets us get away with a simple ETU stamp (nat_access). (nat_cap): Replaced by grant_btus(), remove.
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5 changed files with 107 additions and 47 deletions
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@ -95,6 +95,7 @@ struct natstr {
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unsigned short nat_ann; /* # of annos pending */
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unsigned short nat_minused; /* number of minutes used today */
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short nat_btu; /* bureaucratic time units */
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short nat_access; /* The tick when BTUs were last updated */
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long nat_reserve; /* military reserves */
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long nat_money; /* moola */
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time_t nat_last_login; /* time of last login, 0 menas never */
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@ -178,6 +179,8 @@ extern void putcontact(struct natstr *np, natid them, int contact);
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extern void agecontact(struct natstr *np);
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extern int influx(struct natstr *np);
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extern int grant_btus(struct natstr *, int );
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/* nation flags */
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#define NF_INFORM bit(0) /* Inform me of telegrams right away */
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#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
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97
src/lib/common/btu.c
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97
src/lib/common/btu.c
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@ -0,0 +1,97 @@
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* btu.c: Dealing with BTUs
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*
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* Known contributors to this file:
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* Markus Armbruster, 2007
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*/
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#include <config.h>
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#include "file.h"
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#include "nat.h"
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#include "optlist.h"
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#include "prototypes.h"
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#include "sect.h"
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/*
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* Return BTUs produced by CAP in ETU ETUs.
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*/
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static int
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accrued_btus(struct sctstr *cap, int etu)
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{
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double eff, civ;
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switch (cap->sct_type) {
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case SCT_CAPIT:
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case SCT_SANCT:
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eff = cap->sct_effic;
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break;
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case SCT_MOUNT:
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eff = 0;
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break;
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default:
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return 0;
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}
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eff *= cap->sct_work / 100.0;
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if (eff < 0.5)
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eff = 0.5;
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civ = cap->sct_item[I_CIVIL];
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if (civ > 999)
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civ = 999;
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return roundavg(etu * civ * eff * btu_build_rate);
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}
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/*
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* Grant nation NP the BTUs produced by its capital in ETU ETUs.
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* Return whether it has a capital.
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*/
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int
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grant_btus(struct natstr *np, int etu)
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{
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int has_cap, delta;
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struct sctstr sect;
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getsect(np->nat_xcap, np->nat_ycap, §);
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has_cap = np->nat_stat >= STAT_ACTIVE && !influx(np);
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if (has_cap) {
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delta = accrued_btus(§, etu);
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if (delta + np->nat_btu > max_btus)
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np->nat_btu = max_btus;
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else
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np->nat_btu += delta;
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}
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if (np->nat_stat == STAT_VIS || np->nat_stat == STAT_GOD)
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np->nat_btu = max_btus;
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return has_cap;
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}
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@ -505,6 +505,7 @@ struct castr cou_ca[] = {
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{NSC_USHORT, 0, 0, fldoff(natstr, nat_ann), "ann", EF_BAD},
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{NSC_USHORT, 0, 0, fldoff(natstr, nat_minused), "minused", EF_BAD},
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{NSC_SHORT, 0, 0, fldoff(natstr, nat_btu), "btu", EF_BAD},
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{NSC_SHORT, 0, 0, fldoff(natstr, nat_access), "access", EF_BAD},
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{NSC_LONG, 0, 0, fldoff(natstr, nat_reserve), "milreserve", EF_BAD},
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{NSC_LONG, 0, 0, fldoff(natstr, nat_money), "money", EF_BAD},
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{NSC_TIME, 0, 0, fldoff(natstr, nat_last_login), "login", EF_BAD},
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@ -30,11 +30,13 @@
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* Known contributors to this file:
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* Dave Pare, 1994
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* Steve McClure, 2000
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* Markus Armbruster, 2007
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*/
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#include <config.h>
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#include "file.h"
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#include "game.h"
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#include "misc.h"
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#include "nat.h"
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#include "optlist.h"
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@ -42,8 +44,6 @@
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#include "prototypes.h"
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#include "sect.h"
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static int nat_cap(int);
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int
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init_nats(void)
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{
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@ -69,51 +69,8 @@ init_nats(void)
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player->nstat |= MONEY;
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player->broke = 0;
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}
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if (nat_cap(np->nat_btu) < 0)
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return -1;
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return 0;
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}
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static int
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nat_cap(int btu)
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{
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struct sctstr sect;
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struct natstr *np;
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double d, eff;
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double civ;
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int delta;
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np = getnatp(player->cnum);
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if (!getsect(np->nat_xcap, np->nat_ycap, §)) {
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CANT_HAPPEN("read cap");
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return -1;
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}
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if (np->nat_stat >= STAT_ACTIVE) {
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if (influx(np))
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player->nstat &= ~CAP;
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else
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if (grant_btus(np, game_tick_to_now(&np->nat_access)))
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player->nstat |= CAP;
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}
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delta = 0;
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if ((player->nstat & CAP) || player->god) {
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d = (double)(player->curup - np->nat_last_login) / s_p_etu;
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if (d > 336.0)
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d = 336.0;
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civ = sect.sct_item[I_CIVIL];
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if (civ > 999)
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civ = 999;
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eff = sect.sct_effic * sect.sct_work / 100.0;
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if (eff < 0.5 || sect.sct_type == SCT_MOUNT)
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eff = 0.5;
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delta = roundavg(d * civ * eff * btu_build_rate);
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if (delta + btu > max_btus)
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np->nat_btu = max_btus;
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else
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np->nat_btu += delta;
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}
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if (np->nat_stat == STAT_VIS)
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np->nat_btu = max_btus;
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putnat(np);
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return 0;
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}
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@ -133,6 +133,8 @@ prod_nat(int etu)
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struct natstr *cnp;
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for (n = 0; NULL != (np = getnatp(n)); n++) {
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grant_btus(np, etu_per_update - np->nat_access);
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np->nat_access = 0;
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if (np->nat_stat < STAT_ACTIVE)
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continue;
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/*
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