Import of Empire 4.2.12
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src/lib/update/finish.c
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src/lib/update/finish.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* finish.c: Finish the update
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Thomas Ruschak, 1993
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* Steve McClure, 1998
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*/
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#include <math.h>
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#include "misc.h"
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#include "var.h"
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#include "sect.h"
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#include "nat.h"
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#include "item.h"
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#include "news.h"
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#include "file.h"
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#include "xy.h"
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#include "path.h"
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#include "distribute.h"
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#include "update.h"
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#include "common.h"
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#include "optlist.h"
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/* Used for building up distribution info */
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struct distinfo {
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s_char *path; /* path to take */
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double imcost; /* import cost */
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double excost; /* export cost */
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};
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/* This is our global buffer of distribution pointers. Note that
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* We only malloc this once, and never again (until reboot time
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* of course :) ) We do clear it each and every time. */
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struct distinfo *g_distptrs = (struct distinfo *)0;
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/* Note that even though we malloc and save the path, it is never
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* used. Thus, this option. If you want to malloc and save every
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* path and then free when done, just enable this. Or, if the
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* dodistribute ever uses the path for something other than checking
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* to see that a path exists, enable this */
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/* #define SAVE_FINISH_PATHS */
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#ifndef SAVE_FINISH_PATHS
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static s_char *finish_path = "h"; /* Placeholder indicating path exists */
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#endif /* SAVE_FINISH_PATHS */
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static void assemble_dist_paths(struct distinfo *distptrs);
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s_char *BestDistPath();
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s_char *ReversePath(s_char *path);
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double pathcost();
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void
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finish_sects(int etu)
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{
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register struct sctstr *sp;
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struct natstr *np;
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int n;
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int vec[I_MAX+1];
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int changed;
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struct distinfo *infptr;
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if (g_distptrs == (struct distinfo *)0) {
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logerror("First update since reboot, allocating buffer\n");
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/* Allocate the information buffer */
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g_distptrs = (struct distinfo *)(malloc((WORLD_X * WORLD_Y) *
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sizeof(struct distinfo)));
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if (g_distptrs == (struct distinfo *)0) {
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logerror("malloc failed in finish_sects.\n");
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return;
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}
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logerror("Allocated '%d' bytes '%d' indices\n",
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((WORLD_X * WORLD_Y) * sizeof(struct distinfo)),
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(WORLD_X * WORLD_Y));
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}
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/* Wipe it clean */
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bzero((s_char *)g_distptrs, ((WORLD_X * WORLD_Y) *
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sizeof(struct distinfo)));
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logerror("delivering...\n");
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/* Do deliveries */
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for (n=0; NULL != (sp = getsectid(n)); n++) {
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if (sp->sct_type == SCT_WATER)
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continue;
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if (sp->sct_own == 0)
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continue;
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np = getnatp(sp->sct_own);
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if (np->nat_money < 0)
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continue;
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changed = 0;
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if (getvec(VT_ITEM, vec, (s_char *)sp, EF_SECTOR) > 0)
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changed += dodeliver(sp, vec);
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if (changed)
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putvec(VT_ITEM, vec, (s_char *)sp, EF_SECTOR);
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}
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logerror("done delivering\n");
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logerror("assembling paths...\n");
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/* First, enable the best_path cacheing */
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bp_enable_cachepath();
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/* Now assemble the paths */
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assemble_dist_paths(g_distptrs);
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/* Now disable the best_path cacheing */
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bp_disable_cachepath();
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/* Now, clear the best_path cache that may have been created */
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bp_clear_cachepath();
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logerror("done assembling paths\n");
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logerror("exporting...");
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for (n=0; NULL != (sp = getsectid(n)); n++) {
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if (sp->sct_type == SCT_WATER || sp->sct_own == 0)
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continue;
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np = getnatp(sp->sct_own);
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if (np->nat_money < 0)
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continue;
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/* Get the pointer */
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infptr = &g_distptrs[XYOFFSET(sp->sct_x, sp->sct_y)];
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dodistribute(sp, EXPORT,
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infptr->path, infptr->imcost, infptr->excost);
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}
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logerror("done exporting\n");
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/* Note that we free the paths (if allocated) as we loop here */
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logerror("importing...");
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for (n=0; NULL != (sp = getsectid(n)); n++) {
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/* Get the pointer (we do it first so we can free if needed) */
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infptr = &g_distptrs[XYOFFSET(sp->sct_x, sp->sct_y)];
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if (sp->sct_type == SCT_WATER || sp->sct_own == 0) {
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#ifdef SAVE_FINISH_PATHS
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if (infptr->path)
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free((s_char *)infptr->path);
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#endif /* SAVE_FINISH_PATHS */
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continue;
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}
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np = getnatp(sp->sct_own);
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if (np->nat_money < 0) {
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#ifdef SAVE_FINISH_PATHS
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if (infptr->path)
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free((s_char *)infptr->path);
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#endif /* SAVE_FINISH_PATHS */
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continue;
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}
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dodistribute(sp, IMPORT,
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infptr->path, infptr->imcost, infptr->excost);
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#ifdef SAVE_FINISH_PATHS
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if (infptr->path)
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free((s_char *)infptr->path);
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#endif /* SAVE_FINISH_PATHS */
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}
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logerror("done importing\n");
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}
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static void
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assemble_dist_paths(struct distinfo *distptrs)
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{
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s_char *path, *p;
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double d;
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struct sctstr *sp;
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struct sctstr *dist;
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struct distinfo *infptr;
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int n;
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s_char buf[512];
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for (n=0; NULL != (sp = getsectid(n)); n++) {
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if ((sp->sct_dist_x == sp->sct_x) && (sp->sct_dist_y == sp->sct_y))
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continue;
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/* Set the pointer */
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infptr = &distptrs[XYOFFSET(sp->sct_x, sp->sct_y)];
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/* now, get the dist sector */
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dist = getsectp(sp->sct_dist_x, sp->sct_dist_y);
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if (dist == (struct sctstr *)0){
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logerror("Bad dist sect %d,%d for %d,%d !\n",sp->sct_dist_x,
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sp->sct_dist_y,sp->sct_x,sp->sct_y);
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continue;
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}
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/* Now, get the best distribution path over roads */
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/* Note we go from the dist center to the sector. This gives
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us the import path for that sector. */
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path = BestDistPath(buf, dist, sp, &d, MOB_ROAD);
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/* Now, we have a path */
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if (path != (s_char *)0) {
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#ifdef SAVE_FINISH_PATHS
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int len;
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/* Here we malloc a buffer and save it */
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len = strlen(path);
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infptr->path = (s_char *)malloc(len);
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if (infptr->path == (s_char *)0) {
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logerror("malloc failed in assemble_dist_path!\n");
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return;
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}
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#endif /* SAVE_FINISH_PATHS */
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/* Save the import cost */
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infptr->imcost = d;
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/* Now, reverse the path */
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p = ReversePath(path);
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/* And walk the path back to the dist center to get the export
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cost */
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infptr->excost = pathcost(sp, p, MOB_ROAD);
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#ifdef SAVE_FINISH_PATHS
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bcopy(p, infptr->path, len);
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#else
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infptr->path = finish_path;
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#endif /* SAVE_FINISH_PATHS */
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}
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}
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}
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s_char
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*ReversePath(s_char *path)
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{
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s_char *patharray = "aucdefjhigklmyopqrstbvwxnz";
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static s_char new_path[512];
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int ind;
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if (path == (s_char *)0)
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return (s_char *)0;
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ind = strlen(path);
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if (ind == 0)
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return (s_char *)0;
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if (path[ind - 1] == 'h')
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ind--;
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new_path[ind--] = '\0';
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new_path[ind] = '\0';
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while (ind >= 0) {
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new_path[ind--] = patharray[*(path++) - 'a'];
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}
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return new_path;
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}
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