These files were split a long time ago, for technical reasons which
since vanished (linking into different programs). Undo the split, because the stuff really belongs together.
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e8b7ed630b
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7 changed files with 344 additions and 495 deletions
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@ -102,6 +102,43 @@ nstr_comp(struct nscstr *np, int *size, int type, s_char *str)
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return str + (cp - arg);
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}
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/*
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* return true if the conditions on this item
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* are all true.
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*/
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int
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nstr_exec(struct nscstr *conds, register int ncond, void *ptr, int type)
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{
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register struct nscstr *nsc;
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register int op;
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register int lhs;
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register int rhs;
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register int oper;
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for (nsc = conds; --ncond >= 0; nsc++) {
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oper = nsc->oper;
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if (oper > 65535) {
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oper = oper - 65535;
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rhs = nsc->fld2;
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} else
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rhs = decode(player->cnum, nsc->fld2, ptr, type);
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if (oper > 255) {
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oper = oper - 255;
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lhs = nsc->fld1;
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} else
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lhs = decode(player->cnum, nsc->fld1, ptr, type);
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op = oper;
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if ((op == '<' && lhs >= rhs)
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|| (op == '=' && lhs != rhs)
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|| (op == '>' && lhs <= rhs)
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|| (op == '#' && lhs == rhs))
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return 0;
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}
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return 1;
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}
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int
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encode(register s_char *str, long int *val, int type)
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{
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@ -169,8 +206,78 @@ legal_val(s_char *str, int val)
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return 1;
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}
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int
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decode(natid cnum, long int code, void *addr, int type)
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{
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register int val;
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register int nsc_code;
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struct natstr *np;
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long code_type = (code & NSC_TMASK);
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/*
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* The rest of this stuff has been moved to libcommon
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* so it can be used elsewhere (emp_update, mostly)
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*/
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val = (code & ~NSC_MASK) & 0xffff;
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/* handle negative numbers properly */
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/* this assumes a binary two's complement number representation */
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if (val >= 0x8000)
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val -= 0x10000;
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nsc_code = code & NSC_CMASK;
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if (nsc_code == NSC_VAR) {
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val = getvar(val, addr, type);
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} else if (nsc_code == NSC_OFF) {
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/*
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* add offset to value
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*/
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addr = (s_char *)addr + val;
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switch (code_type) {
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case NSC_TIME:
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val = *((time_t *) addr);
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break;
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case NSC_CHAR:
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val = *((s_char *)addr);
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break;
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case NSC_UCHAR:
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val = (int)*((unsigned char *)addr);
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break;
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case NSC_SHORT:
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val = *((short *)addr);
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break;
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case NSC_USHORT:
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val = *((u_short *)addr);
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break;
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case NSC_INT:
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val = *((int *)addr);
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break;
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case NSC_LONG:
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val = *((long *)addr);
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break;
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case NSC_XCOORD:
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val = *((short *)addr);
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np = getnatp(cnum);
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val = xrel(np, val);
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break;
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case NSC_YCOORD:
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val = *((short *)addr);
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np = getnatp(cnum);
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val = yrel(np, val);
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break;
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default:
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logerror("bad type in decode: %x!\n", code & NSC_TMASK);
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val = 0;
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break;
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}
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}
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if (code & NSC_ROUND)
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val = roundintby(val, 10);
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return val;
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}
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s_char *
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decodep(long int code, void *addr)
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{
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addr = (char *)addr + ((code & ~NSC_MASK) & 0xffff);
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if ((code & NSC_TMASK) == NSC_CHARP)
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return *(s_char **)addr ? *((s_char **)addr) : (s_char *)"";
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return addr;
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}
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@ -127,9 +127,119 @@ snxtitem(register struct nstr_item *np, int type, s_char *str)
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return 1;
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}
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/*
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* The rest of these (snxtitem_area, snxtitem_dist, etc, have been moved
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* into the common lib, since they don't use condargs, and are useful
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* elsewhere (update, chiefly). ---ts
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*
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*/
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void
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snxtitem_area(register struct nstr_item *np, int type, struct range *range)
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{
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memset(np, 0, sizeof(*np));
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np->cur = -1;
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np->type = type;
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np->sel = NS_AREA;
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np->index = -1;
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np->range = *range;
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np->read = ef_read;
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np->flags = ef_flags(type);
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xysize_range(&np->range);
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ef_zapcache(type);
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}
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void
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snxtitem_dist(register struct nstr_item *np, int type, int cx, int cy,
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int dist)
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{
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struct range range;
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memset(np, 0, sizeof(*np));
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xydist_range(cx, cy, dist, &range);
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np->cur = -1;
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np->type = type;
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np->sel = NS_DIST;
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np->cx = cx;
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np->cy = cy;
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np->index = -1;
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np->range = range;
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np->dist = dist;
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np->read = ef_read;
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np->flags = ef_flags(type);
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#if 0
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/* This is no longer proper. */
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/* It did the wrong thing for small, hitech worlds. */
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xysize_range(&np->range);
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#endif
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ef_zapcache(type);
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}
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void
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snxtitem_xy(register struct nstr_item *np, int type, coord x, coord y)
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{
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memset(np, 0, sizeof(*np));
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np->cur = -1;
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np->type = type;
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np->sel = NS_XY;
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np->cx = xnorm(x);
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np->cy = ynorm(y);
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np->index = -1;
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np->dist = 0;
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np->read = ef_read;
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np->flags = ef_flags(type);
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ef_zapcache(type);
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}
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void
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snxtitem_all(register struct nstr_item *np, int type)
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{
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memset(np, 0, sizeof(*np));
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np->cur = -1;
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np->sel = NS_ALL;
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np->type = type;
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np->index = -1;
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np->read = ef_read;
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np->flags = ef_flags(type);
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xysize_range(&np->range);
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ef_zapcache(type);
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}
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void
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snxtitem_group(register struct nstr_item *np, int type, s_char group)
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{
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if (group == '~')
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group = ' ';
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memset(np, 0, sizeof(*np));
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np->cur = -1;
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np->sel = NS_GROUP;
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np->group = group;
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np->type = type;
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np->index = -1;
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np->read = ef_read;
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np->flags = ef_flags(type);
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xysize_range(&np->range);
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ef_zapcache(type);
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}
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void
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snxtitem_rewind(struct nstr_item *np)
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{
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np->cur = -1;
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np->index = -1;
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ef_zapcache(np->type);
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}
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int
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snxtitem_list(register struct nstr_item *np, int type, int *list, int len)
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{
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int i;
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memset(np, 0, sizeof(*np));
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np->cur = -1;
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np->type = type;
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np->sel = NS_LIST;
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np->index = -1;
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np->read = ef_read;
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np->flags = ef_flags(type);
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if (len <= 0 || len > NS_LSIZE)
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return 0;
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for (i = 0; i < len; i++)
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np->list[i] = list[i];
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np->size = len;
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ef_zapcache(type);
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return 1;
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}
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@ -94,9 +94,116 @@ snxtsct(register struct nstr_sect *np, s_char *str)
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return 1;
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}
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/*
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* The rest of these (snxtsct_all, snxtsct_area, etc, have been moved
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* into the common lib, since they don't use condargs, and are useful
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* elsewhere (update, chiefly). ---ts
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*
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*/
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void
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snxtsct_all(struct nstr_sect *np)
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{
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struct range worldrange;
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worldrange.lx = -WORLD_X / 2;
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worldrange.ly = -WORLD_Y / 2;
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worldrange.hx = WORLD_X / 2;
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worldrange.hy = WORLD_Y / 2;
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worldrange.width = worldrange.height = 0;
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snxtsct_area(np, &worldrange);
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}
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void
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snxtsct_area(register struct nstr_sect *np, struct range *range)
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{
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memset(np, 0, sizeof(*np));
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np->range = *range;
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np->ncond = 0;
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np->type = NS_AREA;
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np->read = ef_read;
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np->x = np->range.lx - 1;
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np->y = np->range.ly;
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np->dx = -1;
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np->dy = 0;
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xysize_range(&np->range);
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ef_zapcache(EF_SECTOR);
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}
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void
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snxtsct_rewind(struct nstr_sect *np)
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{
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np->x = np->range.lx - 1;
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np->y = np->range.ly;
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np->dx = -1;
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np->dy = 0;
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np->id = -1;
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ef_zapcache(EF_SECTOR);
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}
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void
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snxtsct_dist(register struct nstr_sect *np, coord cx, coord cy, int dist)
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{
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memset(np, 0, sizeof(*np));
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xydist_range(cx, cy, dist, &np->range);
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np->cx = cx;
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np->cy = cy;
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np->ncond = 0;
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np->dist = dist;
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np->type = NS_DIST;
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np->read = ef_read;
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np->x = np->range.lx - 1;
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np->y = np->range.ly;
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np->dx = -1;
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np->dy = 0;
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#if 0
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/* This function is now done elsewhere. */
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/* It was not doing the right thing when the world was small */
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xysize_range(&np->range);
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#endif
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ef_zapcache(EF_SECTOR);
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}
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void
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xysize_range(register struct range *rp)
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{
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if (rp->lx >= rp->hx)
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rp->width = WORLD_X + rp->hx - rp->lx;
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else
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rp->width = rp->hx - rp->lx;
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#ifndef HAY
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/* This is a necessary check for small, hitech worlds. */
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if (rp->width > WORLD_X)
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rp->width = WORLD_X;
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#endif
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if (rp->ly >= rp->hy)
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rp->height = WORLD_Y + rp->hy - rp->ly;
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else
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rp->height = rp->hy - rp->ly;
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#ifndef HAY
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/* This is a necessary check for small, hitech worlds. */
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if (rp->height > WORLD_Y)
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rp->height = WORLD_Y;
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#endif
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}
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/* This is called also called in snxtitem.c */
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void
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xydist_range(coord x, coord y, register int dist, struct range *rp)
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{
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if (dist < WORLD_X / 4) {
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rp->lx = xnorm((coord)(x - 2 * dist));
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rp->hx = xnorm((coord)(x + 2 * dist) + 1);
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rp->width = 4 * dist + 1;
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} else {
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/* Range is larger than the world */
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/* Make sure we get lx in the right place. */
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rp->lx = xnorm((coord)(x - WORLD_X / 2));
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rp->hx = xnorm((coord)(rp->lx + WORLD_X - 1));
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rp->width = WORLD_X;
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}
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if (dist < WORLD_Y / 2) {
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rp->ly = ynorm((coord)(y - dist));
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rp->hy = ynorm((coord)(y + dist) + 1);
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rp->height = 2 * dist + 1;
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} else {
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/* Range is larger than the world */
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rp->ly = ynorm((coord)(y - WORLD_Y / 2));
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rp->hy = ynorm((coord)(rp->ly + WORLD_Y - 1));
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rp->height = WORLD_Y;
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}
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}
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