info/fire: Drop misinformation on damage varying with gun size
Goes all the way back to Empire 1, and as far as I can tell was misleading there already. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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@ -79,8 +79,6 @@ pay to move 1 sector for each shot fired. (If the NOMOBCOST
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option is in use, ships pay no mobility for firing.)
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.s1
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The damages inflicted vary with efficiency of the attacker,
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the size of the guns
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(battleship guns are four times as big as patrol boat guns),
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the number of guns fired (7 being the useful max for forts),
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and the armor of the victim.
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Land sectors take damage depending on their defensive strength.
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