Refactor and fix scuttle and scrap code
Factor unit_drop_cargo() out of scra(), scuttle_ship(), scuttle_land(), fix it up: * Some messages were sent as bulletins instead of printing them. * Nukes were always destroyed. They're now treated exactly like other cargo. * scuttle destroyed some cargo silently, and listed other cargo as "scuttled". It now simply lets unit_update_cargo() running from carrier prewrite callbacks list all cargo "lost". Simplify its callers. scuttle_ship() and scuttle_land() are now trivial, inline and remove.
This commit is contained in:
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3318e4e4e5
commit
f3651f17e5
6 changed files with 74 additions and 196 deletions
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@ -66,7 +66,6 @@ extern int do_unit_move(struct emp_qelem *land_list, int *together,
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double *minmob, double *maxmob);
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extern int count_pop(int);
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extern int scuttle_tradeship(struct shpstr *, int);
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extern void scuttle_ship(struct shpstr *);
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extern void resnoise(struct sctstr *sptr, int public_amt, char *name,
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int old, int new);
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extern int line_of_sight(char **rad, int ax, int ay, int bx, int by);
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@ -57,3 +57,4 @@ extern void unit_put(struct emp_qelem *list, natid actor);
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extern char *unit_path(int, struct empobj *, char *);
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extern void unit_view(struct emp_qelem *);
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extern void unit_update_cargo(struct empobj *);
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extern void unit_drop_cargo(struct empobj *, natid);
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@ -37,6 +37,7 @@
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#include "commands.h"
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#include "empobj.h"
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#include "optlist.h"
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#include "unit.h"
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int
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scra(void)
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@ -50,10 +51,6 @@ scra(void)
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struct lchrstr *lp;
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char *p;
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i_type i;
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struct nstr_item ni2;
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struct plnstr plane;
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struct lndstr land;
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struct sctstr sect2;
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char prompt[128];
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char buf[1024];
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float eff;
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@ -147,6 +144,17 @@ scra(void)
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prship(&item.ship));
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continue;
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}
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if (opt_TRADESHIPS
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&& (mchr[item.ship.shp_type].m_flags & M_TRADE)) {
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pr("WARNING: You only collect money from trade ships if you \"scuttle\" them!\n");
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sprintf(prompt,
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"Are you really sure that you want to scrap %s (n)? ",
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prship(&item.ship));
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if (!confirm(prompt)) {
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pr("%s not scrapped\n", prship(&item.ship));
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continue;
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}
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}
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} else {
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if (!player->owner
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&& getrel(getnatp(sect.sct_own), player->cnum) != ALLIED) {
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@ -162,65 +170,18 @@ scra(void)
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}
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}
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pr("%s scrapped in %s\n",
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obj_nameof(&item.gen),
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xyas(item.gen.x, item.gen.y, player->cnum));
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unit_drop_cargo(&item.gen, sect.sct_own);
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if (type == EF_SHIP) {
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eff = item.ship.shp_effic / 100.0;
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mp = &mchr[(int)item.ship.shp_type];
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if (opt_TRADESHIPS) {
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if (mp->m_flags & M_TRADE) {
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pr("WARNING: You only collect money from trade ships if you \"scuttle\" them!\n");
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sprintf(prompt,
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"Are you really sure that you want to scrap %s (n)? ",
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prship(&item.ship));
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if (!confirm(prompt)) {
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pr("%s not scrapped\n", prship(&item.ship));
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continue;
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}
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}
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}
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for (i = I_NONE + 1; i <= I_MAX; i++) {
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sect.sct_item[i] += item.ship.shp_item[i];
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}
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sect.sct_item[I_LCM] += mp->m_lcm * 2 / 3 * eff;
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sect.sct_item[I_HCM] += mp->m_hcm * 2 / 3 * eff;
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getsect(item.ship.shp_x, item.ship.shp_y, §2);
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snxtitem_cargo(&ni2, EF_PLANE, EF_SHIP, item.ship.shp_uid);
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while (nxtitem(&ni2, &plane)) {
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wu(0, plane.pln_own,
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"Plane %d transferred off ship %d to %s\n",
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ni2.cur, item.ship.shp_uid,
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xyas(plane.pln_x, plane.pln_y, player->cnum));
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plane.pln_ship = -1;
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if (sect2.sct_own != plane.pln_own) {
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wu(0, plane.pln_own,
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"%s given to %s\n", prplane(&plane),
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cname(sect2.sct_own));
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wu(0, sect2.sct_own,
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"%s given to you by %s\n", prplane(&plane),
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cname(player->cnum));
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}
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plane.pln_own = sect2.sct_own;
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putplane(plane.pln_uid, &plane);
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}
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snxtitem_cargo(&ni2, EF_LAND, EF_SHIP, item.ship.shp_uid);
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while (nxtitem(&ni2, &land)) {
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wu(0, land.lnd_own,
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"Land unit %d transferred off ship %d to %s\n",
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ni2.cur, item.ship.shp_uid,
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xyas(land.lnd_x, land.lnd_y, player->cnum));
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land.lnd_ship = -1;
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if (sect2.sct_own != land.lnd_own) {
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wu(0, land.lnd_own,
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"%s given to %s\n", prland(&land),
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cname(sect2.sct_own));
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wu(0, sect2.sct_own,
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"%s given to you by %s\n", prland(&land),
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cname(player->cnum));
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}
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land.lnd_own = sect2.sct_own;
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putland(land.lnd_uid, &land);
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}
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item.ship.shp_effic = 0;
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putship(item.ship.shp_uid, &item.ship);
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} else if (type == EF_LAND) {
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eff = item.land.lnd_effic / 100.0;
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lp = &lchr[(int)item.land.lnd_type];
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@ -229,59 +190,15 @@ scra(void)
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}
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sect.sct_item[I_LCM] += lp->l_lcm * 2 / 3 * eff;
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sect.sct_item[I_HCM] += lp->l_hcm * 2 / 3 * eff;
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getsect(item.land.lnd_x, item.land.lnd_y, §2);
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snxtitem_cargo(&ni2, EF_LAND, EF_LAND, item.land.lnd_uid);
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while (nxtitem(&ni2, &land)) {
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wu(0, land.lnd_own,
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"Land unit %d transferred off land unit %d to %s\n",
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land.lnd_uid, item.land.lnd_uid,
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xyas(land.lnd_x, land.lnd_y, player->cnum));
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land.lnd_land = -1;
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if (sect2.sct_own != land.lnd_own) {
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wu(0, land.lnd_own,
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"%s given to %s\n", prland(&land),
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cname(sect2.sct_own));
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wu(0, sect2.sct_own,
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"%s given to you by %s\n", prland(&land),
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cname(player->cnum));
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}
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land.lnd_own = sect2.sct_own;
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putland(land.lnd_uid, &land);
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}
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snxtitem_cargo(&ni2, EF_PLANE, EF_LAND, item.land.lnd_uid);
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while (nxtitem(&ni2, &plane)) {
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wu(0, plane.pln_own,
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"Plane %d transferred off land unit %d to %s\n",
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ni2.cur, item.land.lnd_uid,
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xyas(plane.pln_x, plane.pln_y, player->cnum));
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plane.pln_land = -1;
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if (sect2.sct_own != plane.pln_own) {
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wu(0, plane.pln_own,
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"%s given to %s\n", prplane(&plane),
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cname(sect2.sct_own));
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wu(0, sect2.sct_own,
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"%s given to you by %s\n", prplane(&plane),
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cname(player->cnum));
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}
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plane.pln_own = sect2.sct_own;
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putplane(plane.pln_uid, &plane);
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}
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item.land.lnd_effic = 0;
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putland(item.land.lnd_uid, &item.land);
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} else {
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eff = item.land.lnd_effic / 100.0;
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pp = &plchr[(int)item.plane.pln_type];
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sect.sct_item[I_LCM] += pp->pl_lcm * 2 / 3 * eff;
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sect.sct_item[I_HCM] += pp->pl_hcm * 2 / 3 * eff;
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sect.sct_item[I_MILIT] += pp->pl_crew;
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item.plane.pln_effic = 0;
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putplane(item.plane.pln_uid, &item.plane);
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}
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pr("%s scrapped in %s\n",
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obj_nameof(&item.gen),
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xyas(item.gen.x, item.gen.y, player->cnum));
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item.gen.effic = 0;
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put_empobj(type, item.gen.uid, &item.gen);
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for (i = I_NONE + 1; i <= I_MAX; i++) {
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if (sect.sct_item[i] > ITEM_MAX)
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sect.sct_item[i] = ITEM_MAX;
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@ -37,8 +37,7 @@
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#include "commands.h"
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#include "empobj.h"
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#include "optlist.h"
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static void scuttle_land(struct lndstr *);
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#include "unit.h"
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int
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scut(void)
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@ -50,6 +49,7 @@ scut(void)
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char *p;
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char prompt[128];
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char buf[1024];
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struct sctstr sect;
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if (!(p = getstarg(player->argp[1], "Ship, land, or plane? ", buf)))
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return RET_SYN;
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@ -126,26 +126,25 @@ scut(void)
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if (type == EF_SHIP) {
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mp = &mchr[(int)item.ship.shp_type];
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if (opt_TRADESHIPS) {
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if (mp->m_flags & M_TRADE)
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if (opt_TRADESHIPS && (mp->m_flags & M_TRADE)) {
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if (!scuttle_tradeship(&item.ship, 1))
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continue;
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}
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scuttle_ship(&item.ship);
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} else if (type == EF_LAND) {
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if (item.land.lnd_ship >= 0) {
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pr("%s is on a ship, and cannot be scuttled!\n",
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prland(&item.land));
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continue;
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}
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scuttle_land(&item.land);
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} else {
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item.plane.pln_effic = 0;
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putplane(item.plane.pln_uid, &item.plane);
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}
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pr("%s scuttled in %s\n",
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obj_nameof(&item.gen),
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xyas(item.gen.x, item.gen.y, player->cnum));
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getsect(item.gen.x, item.gen.y, §);
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if (sect.sct_own == item.gen.own)
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unit_drop_cargo(&item.gen, sect.sct_own);
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item.gen.effic = 0;
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put_empobj(type, item.gen.uid, &item.gen);
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}
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return RET_OK;
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@ -225,85 +224,3 @@ scuttle_tradeship(struct shpstr *sp, int interactive)
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return 1;
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}
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void
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scuttle_ship(struct shpstr *sp)
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{
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struct nstr_item ni;
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struct sctstr sect;
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struct plnstr plane;
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struct lndstr land;
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getsect(sp->shp_x, sp->shp_y, §);
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snxtitem_cargo(&ni, EF_PLANE, EF_SHIP, sp->shp_uid);
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while (nxtitem(&ni, &plane)) {
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plane.pln_ship = -1;
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if (sect.sct_own != sp->shp_own) {
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wu(0, plane.pln_own, "Plane %d scuttled in %s\n",
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plane.pln_uid,
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xyas(plane.pln_x, plane.pln_y, plane.pln_own));
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plane.pln_effic = 0;
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} else {
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wu(0, plane.pln_own,
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"Plane %d transferred off ship %d to %s\n",
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plane.pln_uid, sp->shp_uid,
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xyas(plane.pln_x, plane.pln_y, plane.pln_own));
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}
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putplane(plane.pln_uid, &plane);
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}
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snxtitem_cargo(&ni, EF_LAND, EF_SHIP, sp->shp_uid);
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while (nxtitem(&ni, &land)) {
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land.lnd_ship = -1;
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if (sect.sct_own == sp->shp_own) {
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wu(0, land.lnd_own,
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"Land unit %d transferred off ship %d to %s\n",
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land.lnd_uid, sp->shp_uid,
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xyas(land.lnd_x, land.lnd_y, land.lnd_own));
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putland(land.lnd_uid, &land);
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} else
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scuttle_land(&land);
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}
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sp->shp_effic = 0;
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putship(sp->shp_uid, sp);
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}
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static void
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scuttle_land(struct lndstr *lp)
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{
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struct nstr_item ni;
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struct sctstr sect;
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struct plnstr plane;
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struct lndstr land;
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getsect(lp->lnd_x, lp->lnd_y, §);
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snxtitem_cargo(&ni, EF_PLANE, EF_LAND, lp->lnd_uid);
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while (nxtitem(&ni, &plane)) {
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plane.pln_land = -1;
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if (sect.sct_own != lp->lnd_own) {
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wu(0, plane.pln_own, "Plane %d scuttled in %s\n",
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plane.pln_uid,
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xyas(plane.pln_x, plane.pln_y, plane.pln_own));
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plane.pln_effic = 0;
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} else {
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wu(0, plane.pln_own,
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"Plane %d transferred off unit %d to %s\n",
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plane.pln_uid, lp->lnd_uid,
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xyas(plane.pln_x, plane.pln_y, plane.pln_own));
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}
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putplane(plane.pln_uid, &plane);
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}
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snxtitem_cargo(&ni, EF_LAND, EF_LAND, lp->lnd_uid);
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while (nxtitem(&ni, &land)) {
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land.lnd_land = -1;
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if (sect.sct_own == lp->lnd_own) {
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wu(0, land.lnd_own,
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"Land unit %d transferred off unit %d to %s\n",
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land.lnd_uid, lp->lnd_uid,
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xyas(land.lnd_x, land.lnd_y, land.lnd_own));
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putland(land.lnd_uid, &land);
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} else
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scuttle_land(&land);
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}
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lp->lnd_effic = 0;
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putland(lp->lnd_uid, lp);
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}
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@ -238,3 +238,44 @@ unit_update_cargo(struct empobj *carrier)
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}
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}
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}
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/*
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* Drop cargo of UNIT.
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* Give it to NEWOWN, unless it's zero.
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*/
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void
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unit_drop_cargo(struct empobj *unit, natid newown)
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{
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int type;
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struct nstr_item ni;
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union empobj_storage cargo;
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for (type = EF_PLANE; type <= EF_NUKE; type++) {
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snxtitem_cargo(&ni, type, unit->ef_type, unit->uid);
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while (nxtitem(&ni, &cargo)) {
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switch (type) {
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case EF_PLANE:
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cargo.plane.pln_ship = cargo.plane.pln_land = -1;
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break;
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case EF_LAND:
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cargo.land.lnd_ship = cargo.land.lnd_land = -1;
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break;
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case EF_NUKE:
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cargo.nuke.nuk_plane = -1;
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break;
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}
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mpr(cargo.gen.own, "%s transferred off %s %d to %s\n",
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obj_nameof(&cargo.gen),
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ef_nameof(unit->ef_type), unit->uid,
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xyas(cargo.gen.x, cargo.gen.y, cargo.gen.own));
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if (newown) {
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mpr(cargo.gen.own, "%s given to %s\n",
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obj_nameof(&cargo.gen), cname(newown));
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mpr(newown, "%s given to you by %s\n",
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obj_nameof(&cargo.gen), cname(cargo.gen.own));
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cargo.gen.own = newown;
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}
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put_empobj(type, cargo.gen.uid, &cargo.gen);
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}
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}
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}
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@ -66,7 +66,10 @@ scuttle_it(struct shpstr *sp)
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}
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wu(0, sp->shp_own, "Scuttling %s in sector %s\n",
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prship(sp), xyas(sp->shp_x, sp->shp_y, sp->shp_own));
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scuttle_ship(sp);
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if (sectp->sct_own == sp->shp_own)
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unit_drop_cargo((struct empobj *)sp, sectp->sct_own);
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sp->shp_effic = 0;
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putship(sp->shp_uid, sp);
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}
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static void
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