Commit graph

352 commits

Author SHA1 Message Date
19215160f4 Refer to table names instead of C identifiers in .config
The C identifier permits looking up the table in the source.  The
table name permits lookup with xdump.

Coders should know how to go from table name to C identifier.  Deities
aren't all coders; we shouldn't ask them to guess table names from C
identifiers.
2011-06-06 19:24:13 +02:00
c45a3bb923 Make option RAILWAYS disable rail infrastructure
Rail infrastructure isn't used with RAILWAYS.  Disable, to make the
improve command reject it.
2011-04-17 17:52:31 +02:00
98cd2a3a70 Update known contributors comments 2011-04-14 20:21:23 +02:00
44db545344 Disable BRIDGETOWERS by default
A deity can easily break BRIDGETOWERS by reducing etu_per_update
without compensating customization of buil_tower_bh,
rollover_avail_max or bridge span maxpop.

Document the issue in output of pconfig (which is installed as
$prefix/etc/empire/econfig).

To increase the chance deities actually read the documentation,
disable BRIDGETOWERS.
2011-04-12 21:51:32 +02:00
11ab95411e Reduce bridge tower materials from 400 to 300 hcms.
Bridge spans have been unable to produce enough avail for a tower with
default game configuration since we reduced their maximum population
in commit 6bbd7ffd, v4.3.6.  This commit reduces required avail from
160 to 120, fixing the stock game: 100 civilians and 100 uws can make
that much in a 60 ETU update.
2011-04-12 21:51:32 +02:00
7e2008e7f4 License upgrade to GPL version 3 or later
Why upgrade?  I'm not a lawyer, but here's my take on the differences
to version 2:

* Software patents: better protection against abuse of patents to
  prevent users from exercising the rights under the GPL.  I doubt
  we'll get hit with a patent suit, but it's a good move just on
  general principles.

* License compatibility: compatible with more free licenses, i.e. can
  "steal" more free software for use in Empire.  I don't expect to steal
  much, but it's nice to have the option.

* Definition of "source code": modernization of some details for today's
  networked world, to make it easier to distribute the software.  Not
  really relevant to us now, as we normally distribute full source code.

* Tivoization: this is about putting GPL-licensed software in hardware,
  then make the hardware refuse to run modified software.  "Neat" trick
  to effectively deny its users their rights under the GPL.  Abuse was
  "pioneered" by TiVo (popular digital video recorders).  GPLv3 forbids
  it.  Unlikely to become a problem for us.

* Internationalization: more careful wording, to harden the license
  outside the US.  The lawyers tell us it better be done that way.

* License violations: friendlier way to deal with license violations.
  This has come out of past experience enforcing the GPL.

* Additional permissions: Probably not relevant to us.

Also include myself in the list of principal authors.
2011-04-12 21:20:58 +02:00
439f111f98 Remove option SLOW_WAR
SLOW_WAR has issues:

* The check whether the attacker old-owns the attacked sector is
  broken, because att_abort() uses sect.sct_oldown uninitialized.

  Spotted by the Clang Static Analyzer.

* Its implementation in setrel() is somewhat scary.  It's actually
  okay, because that part of setrel() only runs within decl().  Other
  callers don't reach it: update_main() because player->god != 0
  there, and the rest because they never pass a rel < HOSTILE.

* Documentation is a bit vague.

SLOW_WAR hasn't been used in a public game in years.  Fixing it is not
worth it, so remove it instead.
2011-02-13 15:59:49 +01:00
25d29c8f8f Convert tab after #define to space 2010-06-20 18:38:54 +02:00
243a15052f Convert spaces to tabs 2010-06-20 18:36:44 +02:00
373651359e Coding style fixes, mostly indentation and whitespace 2010-06-20 18:36:38 +02:00
73e25ff21e Update copyright notice 2010-01-19 08:40:17 +01:00
c528fcbe3e Update known contributors comments 2009-12-13 17:34:28 +01:00
25d2050769 Make transport chopper not light
Capability light has no effect for choppers since commit 041ad4ce,
v4.3.11.
2009-12-13 08:19:52 +01:00
61233e47e8 Drop capabilities stealth and half-stealth
These were leftovers from Chainsaw, and their only remaining effect
was a flak bonus.

The got replaced except for flak by plane selector stealth under
Chainsaw option STEALTHV, which became mandatory in Empire 2.  It is
unclear why STEALTHV didn't cover flak.  No planes with these
capabilities have existed in the stock game since Empire 2.
2009-12-12 16:28:52 +01:00
2b31f644db Enable marine msl. unconditionally, remove option PINPOINTMISSILE
Deities can still control them by customizing table plane-chr.
2009-12-08 08:15:50 +01:00
44c36fa7d5 Make sector maintenance cost configurable
Replace the fixed $1 per ETU maintenance for capital/city sectors that
are at least 60% efficient by a configurable maintenance cost, payable
regardless of efficiency.  The only change in the default
configuration is that inefficient capitals now pay maintenance.
Charging sector maintenance regardless of efficiency is consistent
with unit maintenance.

New struct dchrstr member d_maint and sector-chr selector maint.  Make
show_sect_build() show it.  Change produce_sect() to record
maintenance in new slot p_sect[SCT_MAINT] instead of abusing
p_sect[SCT_CAPIT].  Replace the "Capital maintenance" line in budget
by "Sector maintenance".
2009-07-19 13:58:47 -04:00
6d8a53f9d9 Disable LOANS and enable RAILWAYS by default 2009-02-19 22:06:41 +01:00
ee20a9cd34 Update known contributors comments 2009-02-18 21:11:33 +01:00
35ef345ecb Update copyright notice 2009-02-08 09:33:18 +01:00
3a1577a6b5 Remove econfig key mission_mob_cost
Questionable feature, and hasn't been used in a long time.
2008-12-25 11:47:33 +01:00
b27298d4c5 New option RAILWAYS
With RAILWAYS, highway-like sectors double as rail.  They need to be
at least 5% efficient to be operational, and then they additionally
extend rail into adjacent sectors that are at least 60% efficient.

New opt_RAILWAYS, SCT_HAS_RAIL(), sct_rail_track().  Update
sector_mcost(), bp_neighbors(), lnd_mar_one_sector() for RAILWAYS
mobility rules.  Update sinfra(), spyline(), satdisp_sect() to show
rail track instead of rail infrastructure for RAILWAYS.

New virtual sector selector track, implemented by nsc_sct_track().
2008-11-01 11:40:15 -04:00
3376589007 New concept sector terrain
A sector type's terrain (struct dchrstr member d_terrain) is the
sector type of its underlying terrain.  Sector types occuring in
d_terrain are terrain types, and must have their own type in
d_terrain.  Players can change sector types only to those with the
same terrain.

The builtin configuration defines terrain types sea, mountain,
wasteland, wilderness and plains.  It gives bridge span and tower
terrain sea, and everything else terrain wilderness.  Hence, the stock
game remains unchanged.

Deities can use terrain to create sector types that can be developed
only in limited ways.
2008-10-28 19:35:51 -04:00
d702068457 Fix trailing whitespace 2008-09-17 21:31:40 -04:00
a9653c475b Fix whitespace: space before tab 2008-09-17 19:29:42 -04:00
3e15a8e226 Make trade show exactly what's on sale, remove option SHOW_PLANE
Planes and land units on ships are sold along with the ship, but trade
showed them only when SHOWPLANE was enabled.  Show them always.

Planes on land units are not sold along with the land unit, but trade
showed them when SHOWPLANE was enabled.  Don't.
2008-09-16 19:11:18 -04:00
b72fd20674 Replace econfig key lost_items_timeout by lost_keep_hours 2008-09-12 18:05:58 -04:00
011274515c Move selector code from src/lib/global to src/lib/common
Future virtual selectors will need to access game state.  This depends
on common/file.c, which can't be used from global without creating a
cyclic dependency between libglobal.a and libcommon.a.

Move nsc.c to src/lib/common.  file.c depends on it, so move it as
well, renamed to filetable.c so it doesn't clash with the existing
file.c.
2008-09-08 21:30:36 -04:00
1492845c12 Clean up maintenance of config table sentinels
Xundump had special hackery to maintain configuration tables'
sentinels: xubody() and getobj() added a sentinel element when
initializing or growing a table, which xubody() stripped off again
before returning.  The latter was an unclean hack.

Replace this by building knowledge of sentinels into struct empfile:
new flag EFF_SENTINEL, set for the appropriate members of empfile[],
obeyed by ef_extend() and ef_truncate().
2008-09-03 20:43:13 -04:00
02254398e8 Fix empfile[EF_VERSION].flags and .csize
csize was 0 instead of 1, and flags was 0 instead of EFF_STATIC.
xdump didn't care.
2008-09-03 20:43:13 -04:00
d012940230 Simplify routech[]
routech[][1] hasn't been used in living memory.  Drop it, and simplify
to routech[].
2008-08-27 21:30:56 -04:00
741a7e54bd Fix xdump realm to dump player instead of absolute coordinates
Disclosed the true origin.  Broken in 45adbdb0, v4.3.0.
2008-08-26 21:42:32 -04:00
89d168cd65 Make selector terr do the right thing for deities
Commit db1ac2ed (v4.3.6) introduced a separate territory for deities,
and made the territory command use it by default for deities.  Deities
can still access the old default territory as territory number 0.

Selectors terr, terr0 (alias for terr), terr1, terr2, terr3 remained
unchanged, and a new selector dterr was created to let deities access
the deity territory.

Make selector terr virtual, so that it can do "the right thing", just
like the territory command: select territory 0 for mortals, and the
deity territory for deities.

Unfortunately, this requires us to switch xdump to use terr0 instead
of terr, because otherwise the deity xdump would contain the deity
territory twice, and territory 0 not at all.
2008-07-12 10:43:03 -04:00
8d85979a82 Update known contributors comments 2008-05-18 10:59:04 +02:00
3b4de2feb1 Remove option FUEL
The abstract idea of tying ships and land units to a logistical tether
is sound, the concrete implementation as option FUEL is flawed.  It
adds too much busy-work to the game to be enjoyable.  It hasn't been
enabled in a public game for years.  The code implementing it is ugly,
repetitive, and a burden to maintain.

Remove selector fuel from ship_ca[] and land_ca[], and selectors
fuelc, fuelu from mchr_ca[] and lchr_ca[].  Remove fields fuelc, fuelu
from ship.config and land.config.

Remove command fuel from player_coms[].

Deprecate edit key 'B' in doship(), dounit(), and don't show it in
pr_ship(), pr_land().

Drop opt_FUEL code from build_ship(), shi(), sdump(), ship_damage(),
show_ship_stats(), do_mob_ship(), nav_ship(), build_land(), land(),
ldump(), land_damage(), show_land_stats(), do_mob_land(),
resupply_all(), resupply_commod(), get_minimum(), has_supply(),
unit_list(), vers().

Remove opt_FUEL, fuel_mult, struct shpstr member shp_fuel, struct
mchrstr members m_fuelc and m_fuelu, M_OILER, struct lndstr member
lnd_fuel, struct lchrstr members l_fuelc and l_fuelu, fuel(), and
auto_fuel_ship().
2008-05-12 09:25:20 +02:00
f63401329d New post_crash_dump_hook
Run it from crash_dump().  Useful to move core files out of the way,
alert deities by e-mail, and so forth.
2008-04-25 22:12:22 +02:00
4f5e2119c6 Put MAXNOC in xdump version
Create virtual selector nsc_ver_maxnoc() for it.
2008-04-06 15:03:37 +02:00
01106d3024 Remove unused unit stat development macros
Commit 0219bf08 hid all of them them away, but used only some of them
in their new home.  Clean up.
2008-04-04 20:35:09 +02:00
e5ef3d4840 Pass struct natstr * instead of natid to virtual selectors
This is because we want to define them in src/lib/global/, and code
there can't use getnatp(), because that requires
src/lib/common/file.c.  Which renders a cnum parameter pretty useless.

Virtual selectors requiring code from common/ could well come up again
in the future, but let's not worry about that now.
2008-03-26 22:13:21 +01:00
0dd6702df1 Update known contributors comments 2008-03-14 20:25:44 +01:00
3c39479333 New timestamp selectors
New timestamp selector for commodity, country, game, loan, nation,
news, trade, treaty.
2008-03-14 20:25:43 +01:00
a680c81110 Put a timestamp into struct emptypedstr
Make sure all members of unit empobj_storage share it.

Add matching timestamp member to struct comstr, struct empobj, struct
gamestr, struct lonstr, struct natstr, struct nwsstr, struct trdstr,
struct trtstr.  The timestamp isn't yet set for these.  To be fixed.

Move the timestamp member to the right place in struct lndstr, struct
loststr, struct realmstr, struct nukstr, struct plnstr, struct sctstr,
struct shpstr.
2008-03-14 20:25:43 +01:00
06a0036c63 Replace some typedef names by enum tags.
Also get rid of some mildly silly manual packing of enum types.
2008-03-14 20:25:42 +01:00
c75d19b082 Don't store land unit stats in struct lndstr, part 2
struct lndstr members lnd_spy, lnd_rad, lnd_ammo, lnd_fuelc,
lnd_fuelu, lnd_maxlight, lnd_maxlight are mere copies of struct
lchrstr members l_spy, l_rad, l_ammo, l_fuelc, l_fuelu, l_nxlight,
l_nland.  Remove them.

Make land unit selectors spy, rmax, ammo, fuelc, fuelu, maxlight
virtual.
2008-03-14 20:25:41 +01:00
cdf1bcfa22 Don't store land unit stats in struct lndstr, part 1
New lnd_att(), lnd_def(), lnd_vul(), lnd_spd(), lnd_vis(), lnd_frg(),
lnd_acc(), lnd_dam(), lnd_aaf() replace the struct lndstr members with
the same names.

Make land unit selectors att, def, vul, spd, vis, frg, acc, dam, aaf
virtual.
2008-03-14 20:25:41 +01:00
f86d726406 Don't store ship stats in struct shpstr
New shp_armor(), shp_speed(), shp_visib(), shp_frnge(), shp_glim()
replace the struct shpstr members with the same names.
2008-03-14 20:25:41 +01:00
ffc5d0cfd7 Don't store plane stats in struct plnstr
New pln_att(), pln_def(), pln_acc(), pln_range_max(), pln_load()
replace the struct plnstr members with the same names.

Make plane selectors att and def virtual.
2008-03-14 20:25:41 +01:00
da8a1daeef Virtual selectors
Where ordinary selectors specify a value stored in some object,
virtual selectors specify a function to call to compute a value
associated with some object.

Use them to replace the special case xdump ver by new table
EF_VERSION.

Move configkeys[] to lib/common because nsc_init() needs it to
initialize empfile[EF_VERSION].cadef.
2008-03-14 20:25:41 +01:00
38047a62f7 Reorder members of struct castr to make nsc.c easier to read 2008-03-14 20:25:40 +01:00
66a74125da Fix documentation of empfile[] contents 2008-03-14 20:25:40 +01:00
0219bf086a New unit stat development functions
The macros defining unit stat development in tech are somewhat
inconvenient to use.  Define more convenient functions, and hide away
the macros near the function definitions.
2008-03-14 20:25:10 +01:00