SO_REUSEADDR socket option as it is not required for WIN32.
In WIN32, there is no waiting time when a port is closed before
it can be reused so SO_REUSEADDR is not required for WIN32.
Leave the option has a undesirable effect of allowing a second
server instance to start without an error and leaving both
instances running. ALPHA and LINUX do support SO_REUSEADDR.
after every command, other players gets a chance to execute a command.
This prevents denial of service attack that monopolizing the active server
thread by continuing feeding data to the server from a client.
is unsafe! By the time the blocked thread wakes up, that player may
be gone, along with its struct iop *, and io_write() follows a
dangling pointer. Moreover, at most one thread may use empth_select()
on the same file descriptor. Violations of that restriction cause
threads to hang under Windows since ntthread.c rev. 1.15. Make all
output to another player non-blocking for now. Historically, player
threads sent output only to their socket, though their own iop. This
was broken by flash and asynchronous telegram notification a long time
ago.
strings bytewise unless the stream is buffered. Switch stdout to
line-buffered mode.
(login): Explicitly flush stdout, because Windows doesn't implement
line-buffering faithfully.
incomplete type struct loc_Sem_t. Instead of completing it here, the
code defined an unrelated type loc_Sem_t as (complete) type struct
empth_sem_t. The resulting type errors were swept under the carpet
with casts. Obvious fix.
the ASCII art to the original, gave credit to its creator, quoted from
WordNet (free) instead of American Heritage Dictionary, omitted parts
that might be illegal to distribute in certain countries, and improved
see also.
less one were not removed from the sector. The problem is putsect()
overwriting data from prior put_combat() with old data. Broken in
rev. 1.17. Change lunchbox code to match that of 1.16. Closes
#1219918, reported by Doug Wescott.
(copy_utf8_to_ascii_no_funny): New.
(flash, wall, prmptrd, uprmptrd, getcommand): Use them to filter
input.
(uprnf, pr_flash): Use them to filter output.
(prtoascii): No longer used, remove.
(player_commands, player_commands_index): Internal linkage.