land units and nukes for selection type NS_LIST. Thus, unowned items
explicitly selected by item number are skipped, while the same items
selected implicitely by group, area or whatever are not. This makes
no sense. Some callers break the nstr_item abstraction to prevent the
skipping, so they get all items regardless of how they were selected.
All other callers filter out unowned items. This skipping misfeature
dates back to the very oldest known versions of Empire. Remove it.
Also remove skipping prevention hacks from callers.
(tend_nxtitem): Now identical to nxtitem(), except it lacks some extra
normalization of item coordinates, which should have no effect.
Replace by nxtitem().
defines, import these defines into plague.h, drop var.h and include
plague.h where appropriate.
Remove some 'register' keywords at the same time.
No functional changes.
capacities to straight arrays. Users now subscript the array instead
of calling vl_find() or walking the variable data structure.
(mchr, lchr): Initializers adapted.
(vl_find): No longer used. Remove file.
according to context, to make `lstat * ?type#spy&spy>1' work. Closes
bug#825363, #905809, #905814 and #922968.
(nsc_type, packed_nsc_type, nsc_cat, packed_nsc_cat, nsc_flags): New.
(valstr): New. Old code encoded values in type long, which was
somewhat hard to read and could only support signed integer values.
(nscstr): Redesign. Use valstr. Typed operator.
(castr): Split ca_code into ca_type, ca_flags, ca_off. Tables
changed.
(nstr_comp, nstr_exec): Redesign and rewrite. Callers changed. They
used the old design incorrectly, which let players smash the stack
by supplying more than NCOND conditions.
(encode, nstr_comp_val, decode, nstr_exec_val): Rename, redesign, and
rewrite. Callers changed.
(nstr_coerce_val): New.
(var_ca, sect_ca, ship_ca, land_ca): Checking both var_ca[] and the
object's ca complicates proper recognition of unique abbreviations.
Copy contents of var_ca[] into the ca of objects, remove var_ca[].
(surv): Reject values with category other than NSC_OFF and types that
can't be coerced to NSC_LONG. Old code happily passed values with
category NSC_VAL to code_char(). The previous version interpreted
them correctly, but earlier versions interpreted them as NSC_OFF, then
logged `bad type in decode: 0' and evaluated them into zero.
(code_char): Used to test category NSC_VAR to decide whether to
display tens or hundreds. NSC_VAR no longer exists. Test type
instead. Makes more sense anyway.
To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space. Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space. This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later. It is only a
first step; further cleanup is required. To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...