(opt_AUTO_POWER, update_power): New.
(update_main): Implement AUTO_POWER.
(powe): Disable power new when AUTO_POWER is on.
(powe): New power update.
(gen_power): Compute power into buffer passed by caller, make write to
power file optional.
(emp_obj_chr_name): New. Returns a pointer to the characteristics name
for an empobj.
(unit_map): Simplify unit_map() by using get_empobjp() and
emp_obj_chr_name().
(map, cmd_move_map): Switch to EF_SHIP as unit_map does not default
to EF_SHIP for EF_BAD anymore.
(get_empobj_chr): New. Get characteristics for empobj.
(mission, build_mission_list_type): Switch to use new
functions put_empobj() and get_empobj_chr().
separate the MinGW environment from the MSVC environment and
WIN32 environment. Reorganize the order of the includes so
the system files are always loaded first to prevent with misc.h defines.
Remove system file includes from misc.h.
(map): Call new function do_map().
(display_region_map): Modify to use do_map() instead of map().
(tran_nmap, tran_pmap, cmd_move_map): Modify to accomodate
the modified display_region_map() function.
other. Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special). New header types.h to
help avoid inclusion cycles. Sort include directives. Remove some
superflous includes.
and tran_pmap() so that unit number arguments are interpreted
sensibly. Users changed.
(display_region_map): New.
(cmd_move_map, tran_nmap, tran_pmap): Use it.
type parameter as it can be determined from the empobj parameter.
(oprange): Remove getting the unit information again as it is contained
in the empobj parameter passed in.
oprange, show_mission, nameofitem, build_mission_list_type,
unit_map, xdvisible, trdswitchown, ontradingblock, trad, check_trade,
unit_type_name, start_stop_unit, scut, scra, mission, multifire,
perform_mission, fuel, NSC_GENITEM): Replace struct genitem with
struct empobj. Remove genitem.h and create a new file empobj.h.
Replace multiple instances of unions of ef_type structures with
one standard union empobj_storage which is a superset of the individual
instances.
an user specified land unit number.
Without an user specified land unit number it will still default to the leader.
This will map and bmap commands consistent with commands like radar
and look. This is the same feature that was added to navi().
an user specified ship number.
Without an user specified ship number it will still default to the flagship.
This will make map and bmap commands consistent with commands
like radar, sonar and look.
Modify nmap command to allow mapping around a nuke.
Add new command nbmap for bmapping around a nuke.
Add a new mapping flag 'n' for adding nukes to a map.
Correct syntax description for pmap, pbmap, lmap and lbmap
in player_coms[].