Commit graph

180 commits

Author SHA1 Message Date
043015e829 (player_kill_idle): Don't kill hung player threads. That code was
flawed.  Firstly, when player_kill_idle() ran before the player thread
could react to being aborted by update or shutdown, player_kill_idle()
incorrectly diagnosed it as hung.  Secondly, terminating hung threads
leaks resources and can leave a stale play_lock behind.  It could
perhaps even corrupt game state.  It might salvage some scenarios, but
makes others worse.  Not worth it.
2007-07-25 06:10:10 +00:00
d500a7071c Remove the concept of thread priorities from empthread.h. Only LWP
supports priorities.  Update synchronization used to rely on them,
which naturally worked only with LWP (#1504036).  With that fixed, no
uses of priorities remained, but a minor bug did: players could starve
out threads with priorities below PP_PLAYER, i.e. delete_lostitems()
and player_kill_idle().  Closes #1458175:
(empth_create): Remove parameter prio.  Callers changed.  Also gets
rid of misleading comments in pthread.c and ntthread.c.
(PP_MAIN, PP_UPDATE, PP_SHUTDOWN, PP_SCHED, PP_TIMESTAMP, PP_PLAYER)
(PP_ACCEPT, PP_KILLIDLE): Remove.
(empth_init, empth_create) [EMPTH_LWP]: Pass priority 1.
2007-07-24 05:13:31 +00:00
be8e1d068e (shutdwn): Failed to set play_wrlock_wanted. This let player threads
block on output, which could delay shutdown indefinitely.
2007-07-20 19:49:42 +00:00
a9afd1efef (update_lock, play_lock, update_pending, play_wrlock_wanted): Move to
main.c and rename to better reflect their purpose.  Fix misleading
comments.
2007-07-20 19:09:34 +00:00
4bd19812af Use the new Empire clock for implementing MOB_ACCESS:
(lndstr, plnstr, sctstr, shpstr): Change timestamp members lnd_access,
pln_access, sct_access, shp_access from real time (time_t) to ETUs
within a turn (short).
(land_ca, plane_ca, sect_ca, ship_ca): Update accordingly.
(build_ship, build_land, build_bridge, build_plane, build_tower)
(explore, check_trade, bsanct, takeover, takeover_ship)
(takeover_land): Use game_tick_to_now() instead of time() to update
the timestamp.  Change check_trade(), takeover_ship(), takeover_land()
to do that only when MOB_ACCESS is enabled, for consistency.
(lupgr, supgr, pupgr, takeover_ship): Don't touch the timestamp where
mobility isn't touched either.
(sct_do_upd_mob, shp_do_upd_mob, lnd_do_upd_mob, pln_do_upd_mob): Use
game_tick_to_now() instead of increase_mob() to compute ETUs since
the timestamp and update the timestamp.  Closes #1012699.
(increase_mob): Remove.
(mob_sect, mob_ship, mob_land, mob_plane): sct_do_upd_mob() & friends
no longer do the right thing at the update.  Use game_reset_tick() and
pass its result directly to do_mob_sect() & friends.  This is only
correct when argument is etu_per_update, which it always is.  Remove
parameter.  Callers changed.
(do_mob_sect, do_mob_ship, do_mob_land, do_mob_plane): Oops on
negative argument.

(mob_acc_globals, timestampfil, mobupdate, updating_mob)
(update_all_mob, timestamp_fixing, update_timestamps, mobility_check):
The mobupdate command was important to let deities manually
synchronize mobility updating with updates.  That's no longer needed.
The code behind it is somewhat hairy and ugly, and updating it to work
with the Empire clock is just not worth it.  Remove.  Users changed.
(player_coms): Update accordingly.
(upda): Remove display of mobility updating state.

(mobility_init): No need to fix up mobility on startup, as the Empire
clock runs normally even when the server is down.  Remove.  Caller
changed.
2007-07-15 09:43:57 +00:00
e04193eabd Comment. 2007-07-13 16:51:31 +00:00
71320ed67f New update scheduler:
(schedulefil): New.
(set_dirs, set_paths): Rename.  Initialize schedulfil.
(read_schedule): New.  Can read several updates, which will be used in
later changesets.
(update_time): Change to array.  Will be used in later changesets.
(update_schedule_anchor): New.
(update_init): Initialize it.
(update_get_schedule): New.
(update_init): Call it to initialize update_time[].
(update_sched): Rewrite.
(update_forced, update_wanted): Replace.
(update_reschedule): New.
(main): Call it on SIGHUP to reload the schedule.
(update_trigger, update_force, force, player_coms): Drop force's
capability to schedule updates in the future, because it's not worth
the trouble to implement again.  Deities can simply edit the schedule
file to schedule updates.  Remove update_force() and
update_trigger()'s parameter.
(upda): Update for new scheduler.  Take care to keep output the same
as far as possible, even though it's ugly, to avoid breaking clients.
(update_policy, adj_update, update_times, hourslop, blitz_time):
econfig keys removed.
(update_demand, UPD_DEMAND_NONE, UPD_DEMAND_SCHED, UPD_DEMAND_ASYNC)
(update_demandpolicy, UDP_NORMAL, UDP_TIMES, UDP_NORMAL, UDP_BLITZ)
(UDP_MAX, UDP_DEFAULT, UDDEM_TMCHECK, UDDEM_COMSET, UDDEM_DISABLE)
(UDDEM_MAX, UDDEM_DEFAULT): econfig key and values replaced.  Users
changed.  wantupd.h is now empty, remove.
(demand_check): External linkage.
(update_policy_check): Now pointless, remove.
(is_daytime_near, min_to_next_daytime, regular_update_time)
(scheduled_update_time, next_scheduled_time, updatetime)
(next_update_time, next_update_check_time): Unused, Remove.

(demand_check, demandupdatecheck): Move call of demand_update_time()
from demand_check(), which controls all demand updates, to
demandupdatecheck(), which controls only unscheduled ones.  Fixes
update command not to lie about the next scheduled demand update.

(demandupdatecheck): Check updates_disabled() so that zdone no longer
claims to trigger an update when it can't.
2007-07-11 22:27:29 +00:00
Ron Koenderink
d640c8cc4e (main.c) [_WIN32,WIN32]: Remove the define WIN32.
Not required for VC8.
2007-03-05 02:43:28 +00:00
Ron Koenderink
c2d0528178 (init_server): Move log_init() before the mobility_init() so its errors are logged
to the server log.
2007-03-05 02:40:18 +00:00
d0ab92b944 (lwpSetDesc): Unused, remove.
[EMPTH_LWP] (lwpProc): Remove member desc.
[EMPTH_LWP] (lwpCreate, lwpDestroy): Don't initialize / finalize it.

[EMPTH_POSIX] (empth_t): Remove member desc.
[EMPTH_POSIX] (empth_init, empth_create): Don't initialize it.

[EMPTH_W32] (loc_Thread): Remove member szDesc.
[EMPTH_W32] (empth_init, empth_create): Don't initialize it.

(empth_create, lwpCreate): Remove parameter desc.  Callers changed.
2007-01-28 16:40:27 +00:00
d62355e76d (ef_open_srv, start_server): Journal must not be written before
empth_init(), because writing calls empth_self().  Move call of
journal_startup().
(ef_close_srv, finish_server, panic): Move call of journal_shutdown()
for symmetry.
2007-01-21 17:58:01 +00:00
befac7cf83 Fix server not to create a journal on SIGHUP when !keep_journal:
(journal_reopen): New.
(main): Use it.  Fixes failure to obey !keep_journal.
(journal_open): Internal linkage, changed semantics and return value.
Callers changed.
(journal_close): One caller left, inline and remove.
2007-01-21 17:34:22 +00:00
d8fbfda100 (shutdwn): Take exclusive update lock for shutdown. This makes the
shutdown block until all aborted commands terminated and gave up their
lock.  Remove the cheesy one second wait for commands to finish.  This
also locks out further commands to execute during shutdown.  However,
it also makes it impossible to kill hung player threads here.  Rely on
player_kill_idle() for that.  That doesn't quite work right now,
because it leaves a stale shared lock behind, which blocks shutdown.
2007-01-21 12:04:16 +00:00
f41e44fb74 (market_init): New.
(start_server): Call it.  Move initialization stuff to it, with error
checking added.
(market_update): Internal linkage.
2007-01-16 20:22:06 +00:00
d38fcc6cf4 (exit_nomem): New.
(update_init): New.
(start_server): Call it.
(start_server, update_sched): Move initialization stuff to it, with
error checking added.
(update_sched): Internal linkage.
2007-01-16 19:26:31 +00:00
63bdc89835 Update copyright notice. 2007-01-09 19:09:31 +00:00
8e8c6fb891 (shutdown_init): Has no effect, remove. 2006-12-31 17:05:57 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
0a50a48141 Update known contributors comment. 2006-06-22 20:27:36 +00:00
4bf8e1af01 _exit() fails to terminate all threads on at least some versions of
LinuxThreads, use exit() where possible:
(shutdwn): No longer a signal handler, can safely call exit().
(main, loc_NTInit): No obvious reason for not using exit().
2006-06-20 18:36:20 +00:00
7f301bb7f1 (shutdwn) [_WIN32]: Not supposed to return, so don't. 2006-06-08 20:20:02 +00:00
1ca0b5cb2b Finally merge the journal patch:
(keep_journal): New econfig key.
(player_main): Log player login and logout.
(recvclient): Log player input.
(ef_open_srv, ef_close_srv): Log startup and shutdown.
(update_main): Log update.

Support the common SIGHUP log rotation idiom:
(empth_wait_for_shutdown, empth_wait_for_signal): Rename.
[EMPTH_LWP, EMPTH_POSIX] (empth_init, empth_wait_for_signal): Wait for
SIGHUP as well.
(main) [SIGHUP]: Reopen journal when empth_wait_for_signal() returns
SIGHUP.
2006-06-08 20:11:26 +00:00
5c7e97c522 (shutdwn): No longer a signal handler, no need to avoid sleeping.
This lets player threads send C_EXIT properly even when the server
shuts down on a signal.
2006-06-07 21:45:46 +00:00
7183516d91 (empth_init_signals): Don't catch SIGINT and SIGTERM.
(empth_wait_for_shutdown): New.
(main): Use it to wait for shutdown signal, then shut down.  Closes
#770492.
(empth_exit): Remove the weird special case for main thread.

Implement empth_wait_for_shutdown() for EMPTH_LWP:
[EMPTH_LWP] (lwpInitSigWait, lwpSigWait, lwpSigWakeup): New.
Declaration of lwpSigWait was accidentally committed in the previous
revision of lwp.h.
[EMPTH_LWP] (lwpInitSystem): New parameter waitset, pass it on to
lwpInitSigWait().
[EMPTH_LWP] (lwpReschedule): Call lwpSigWakeup().
[EMPTH_LWP] (empth_init): Declare signals needed by
empth_wait_for_shutdown().
(empth_wait_for_shutdown): Implement on top of lwpSigWait().

Implement empth_wait_for_shutdown() for EMPTH_POSIX:
[EMPTH_POSIX] (empth_init): Block signals, so that
empth_wait_for_shutdown() can use sigwait() safely.
(empth_wait_for_shutdown): Implement on top of sigwait().

Implement empth_wait_for_shutdown() for EMPTH_W32:
(empth_wait_for_shutdown): Implement on top of loc_BlockMainThread().
2006-06-07 21:01:16 +00:00
32e4fbd284 Move signal stuff into src/lib/empthread/, no functional change:
(empth_init_signals): New, factored out of start_server().  Call from
empth_init().
(panic): Move to posix.c, internal linkage.
(empth_obj): Add new posix.o

(empth_start, empth_alarm) [EMPTH_POSIX]: Clean up pointless messing
with signal handlers.
(empth_init, empth_wakeup) [EMPTH_POSIX]: Clean up a bit.
2006-06-05 08:51:02 +00:00
0b1f561e97 Comments, whitespace. 2006-06-02 05:49:29 +00:00
2ae6be9af6 (num_teles, redir_fp, pipe_fp, exec_fd, sendeof, prompt, command)
(ac_intercept, all_missiles, ac_planedamage, ac_doflak, ac_landflak)
(ac_shipflak, ac_fireflak, can_fly, do_evade, att_calcodds)
(emp_setbitmap, lnd_hit_mine, conditions, get_wp, daemonize): Internal
linkage.
2006-05-20 13:54:45 +00:00
6fee3f4535 (CANT_REACH): New. Use it instead of CANT_HAPPEN() where possible.
(oops): Cope with NULL argument passed by CANT_REACH().
2006-04-17 17:36:07 +00:00
4836f6c543 Fix long lines. No functional changes. 2006-04-16 17:20:33 +00:00
f5a9284867 Update known contributors comment. 2006-02-24 21:35:27 +00:00
38fdf1ba43 (config_tables, custom_tables, read_config_tables, read_custom_tables)
(read_config_table_file, read_custom_table_file): Rename.
2006-02-23 18:31:23 +00:00
0b1db8f379 (main): Fix for relative builtindir (pathological...). 2006-02-19 18:33:49 +00:00
9a30f30107 (builtindir): New econfig key, variable and make variable.
(subst.in): Substitute it.  Fix prerequisites.
(read_builtin_tables): New.
(main): Call it.  This doesn't do anything, because no builtin tables
have been defined.
2006-02-19 07:04:30 +00:00
bd65a84eb5 New way to read configuration tables:
(config_tables): New econfig key.
(read_config_tables): New, implements config_tables.
(main): Call it.  Need to call ef_init() and chdir(configdir) first.
(ef_init_srv): Don't call ef_init(), since main() did it already.

Remove old way to do the same:
(ef_load): Remove, along with calls.
(empfile): Set configuration tables' member file back to NULL.
2006-02-18 13:57:52 +00:00
5282f500b5 (datadir, edatadir, gamedir): Rename to avoid confusion with Autoconf
output variable datadir and with configuration data.
2006-02-18 09:16:50 +00:00
5109a30910 (vers): Don't report KSU distribution (1.04 in all known versions),
Chainsaw version (4.00 since Empire 2, ca. 1995) and Wolfpack version
(used to be the version number after the first dot).
(KSU_DIST, CHAINSAW_DIST, WOLFPACK_DIST): Unused, remove.

(version): New.
(EMP_VERS_MAJOR, EMP_VERS_MINOR, EMP_VERS_PATCH): Remove.  Users
changed to use version[] instead.  version[] is slightly easier to
initialize from configure.ac.
(check-version): No longer needed, remove.

(legal): New.
(vers, main): Show it.
2006-01-27 17:59:06 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
Ron Koenderink
6245d97358 (main) [_WIN32]: Fix logerror format to "lu" for GetLastError(). 2006-01-01 20:43:37 +00:00
3aebb68ee7 Include config.h. 2005-12-27 18:04:19 +00:00
Ron Koenderink
e89fb0bb17 (close_files, finish_server, panic):
Rename close_files() to ef_close_srv() and move to fileinit.c.
Replace calls to close_files() with ef_fin_srv().
Call ef_close_srv() from ef_fin_srv().

(ef_close_srv, ef_fin_srv): New.

(init_files, init_server, ef_init_srv):
Rename init_files() to ef_open_srv() and move to fileinit.c.
Remove call to init_files() from init_server() and replace
with a call to ef_open_srv() from ef_init_srv().

(ef_open_srv): New.

(ef_load, init_server, ef_init_srv):
Move the call to ef_load() from init_server() to ef_init_srv().

(global_init, init_server, ef_init_srv):
Move the call to global_init() from init_server() to ef_init_srv().

(nullify_objects, global_init, init_server):
Split nullify_objects() into init_lchr() and init_dchr().
Locate init_lchr() and init_dchr() in init.c.
Add calls to init_lchr() and to init_dchr() from global_init().

(init_lchr(), init_dchr()): New.
2005-11-29 03:57:44 +00:00
Ron Koenderink
2f1b7cd2a3 (opt_NO_LCMS, opt_NO_HCMS, opt_NO_OIL, Options,
buil, show_bridge, show_tower, nullify_objects):
Remove NO_LCMS, NO_HCMS, and NO_OIL options, not used.
Functionality can be emulated by modifiying the characteristics files.
2005-11-13 16:39:27 +00:00
Ron Koenderink
d8422caa84 (init_server, ef_load, xundump): Add ability to customize game
configurations.  The custom game configurations are loaded via
text files in the data directory.  Closes #752881.
2005-11-12 16:53:52 +00:00
fd237f1722 (start_server, empth_start): Passed uninitialized sa_mask to
sigaction().  This used to broken only when SA_SIGINFO wasn't defined,
until main.c rev. 1.46 and pthread.c rev. 1.10 broke it
unconditionally.
2005-11-08 21:42:38 +00:00
Ron Koenderink
9200b7f84b (init_server): Remove ef_load() call.
New function not ready yet, incorrectly
checked-in.
2005-11-07 00:07:25 +00:00
Ron Koenderink
9ed76e90ac (nullify_objects): Fix sentinel row checks for plchr, lchr and mchr loops. 2005-11-06 23:42:42 +00:00
e23d8a8fac (shp_maxno): Variable's value is well-known constant N_MAXSHIPS + 1.
Useless, remove.  Users changed to check mchr's sentinel, because
that's clearer than comparing the index to N_MAXSHIPS or sizeof(mchr)
/ sizeof(*mchr).

(mchr): Change sentinel's m_name to NULL.
2005-11-06 21:20:49 +00:00
47192c9079 (pln_maxno): Variable's value is well-known constant N_MAXPLANE + 1.
Useless, remove.  Users changed to check plchr's sentinel, because
that's clearer than comparing the index to N_MAXPLANE or sizeof(plchr)
/ sizeof(*plchr).

(plchr): Change sentinel's pl_name to NULL.
2005-11-06 21:12:24 +00:00
04c247f2da (lnd_maxno): Variable's value is well-known constant N_MAXLAND + 1.
Useless, remove.  Users changed to check lchr's sentinel, because
that's clearer than comparing the index to N_MAXLAND or sizeof(lchr) /
sizeof(*lchr).

(lchr): Change sentinel's l_name to NULL.
2005-11-06 20:59:38 +00:00
8c6529ded3 (nuk_maxno): Variable's value is well-known constant N_MAXNUKE + 1.
Useless, remove.  Users changed to check nchr's sentinel, because
that's clearer than comparing the index to N_MAXNUKE or sizeof(nchr) /
sizeof(*nchr).

(nchr): Change sentinel's n_name to NULL.
2005-11-06 20:37:07 +00:00