Also end URIs with '/' where appropriate.
Refrain from touching scripts/ and Stephen Crane's LWP authorship
note.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Spy units are now enabled when a land unit type with capability spy
exists. To disable them, deities have to customize table land-chr.
Before, spy units types were ignored when option LANDSPIES was
disabled. Except for xdump land-chr, which happily dumped unusable
spy unit types.
Trade ships are now enabled when a ship type with capability trade
exists. No such type exists by default; to enable trade ships,
deities have to customize table ship-chr.
Before, trade ship types were ignored when option TRADESHIPS was
disabled. Except for xdump ship-chr, which happily dumped unusable
trade ship types.
(all): Depend on info.
Flatten info directory. This undoes the move to one subdirectory per
chapter, which was done during Empire 2. The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.
Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
existing file.
- Subject files contain topics sorted by chapter, then by name. The
order of chapters used to depend on how Perl sorts hash keys. Fix
it.