Commit graph

33 commits

Author SHA1 Message Date
bae3f5447e Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-02 17:45:44 +02:00
b14f5276ab Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-02-28 16:21:34 +01:00
bb467c335d Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2014-01-02 14:33:48 +01:00
df4925d696 Update copyright notice 2013-01-12 17:45:01 +01:00
1118f1c0ca Update copyright notice 2012-06-10 10:52:22 +02:00
7e2008e7f4 License upgrade to GPL version 3 or later
Why upgrade?  I'm not a lawyer, but here's my take on the differences
to version 2:

* Software patents: better protection against abuse of patents to
  prevent users from exercising the rights under the GPL.  I doubt
  we'll get hit with a patent suit, but it's a good move just on
  general principles.

* License compatibility: compatible with more free licenses, i.e. can
  "steal" more free software for use in Empire.  I don't expect to steal
  much, but it's nice to have the option.

* Definition of "source code": modernization of some details for today's
  networked world, to make it easier to distribute the software.  Not
  really relevant to us now, as we normally distribute full source code.

* Tivoization: this is about putting GPL-licensed software in hardware,
  then make the hardware refuse to run modified software.  "Neat" trick
  to effectively deny its users their rights under the GPL.  Abuse was
  "pioneered" by TiVo (popular digital video recorders).  GPLv3 forbids
  it.  Unlikely to become a problem for us.

* Internationalization: more careful wording, to harden the license
  outside the US.  The lawyers tell us it better be done that way.

* License violations: friendlier way to deal with license violations.
  This has come out of past experience enforcing the GPL.

* Additional permissions: Probably not relevant to us.

Also include myself in the list of principal authors.
2011-04-12 21:20:58 +02:00
5920515cd7 Drop prxy()'s parameter country
Argument is always player->cnum.  Hardly surprising, because that's
to whom it prints.
2010-06-21 21:03:21 +02:00
73e25ff21e Update copyright notice 2010-01-19 08:40:17 +01:00
35ef345ecb Update copyright notice 2009-02-08 09:33:18 +01:00
d702068457 Fix trailing whitespace 2008-09-17 21:31:40 -04:00
3e370da58c Get rid of ship and land unit load counters
Load counters are redundant; they can be computed from the carrier
uids.  Keeping them up-to-date as the carriers change is a pain, and
we never got that quite complete.

Computing load counters straight from the carrier uids every time we
need them would be rather inefficient, but computing them from cargo
lists is not.  So do that.

Remove the load counters: struct shpstr members shp_nplane,
shp_nchoppers, shp_nxlight, shp_nland, and struct lndstr members
lnd_nxlight and lnd_nland.

Don't compute/update load counters in build_ship(), build_land(),
land(), ldump(), load_plane_ship(), load_land_ship(),
load_plane_land(), load_land_land(), lstat(), sdump(), shi(), sstat(),
tend_land(), check_trade(), put_combat(), pln_oneway_to_carrier_ok),
pln_newlanding(), fit_plane_on_ship(), fit_plane_on_land(),
unit_list().

Nothing left in fit_plane_off_ship(), fit_plane_off_land(), so remove
them.

load_land_ship(), load_land_land(), check_trade(), pln_newlanding(),
put_plane_on_ship(), take_plane_off_ship(), put_plane_on_land(),
take_plane_off_land() no longer change the carrier, so don't put it.

Remove functions to recompute the load counters from carrier uids:
count_units(), lnd_count_units(), count_planes(), count_land_planes(),
pln_fixup() and lnd_fixup(), along with the latter two's private
copies of fit_plane_on_ship() and fit_plane_on_land().

New cargo list functions to compute load counts: unit_cargo_count()
and unit_nplane(), with convenience wrappers shp_nplane(),
shp_nland(), lnd_nxlight(), lnd_nland().

Use them to make ship selectors nplane, nchoppers, nxlight, nland
virtual.  They now reflect what is loaded, not how the load uses the
available slots.  This makes a difference when x-light planes or
choppers use plane slots.

Use them to make land unit selectors nxlight and nland virtual.

Use them to get load counts in land(), ldump(), load_plane_ship(),
load_land_ship(), load_plane_land(), load_land_land(), sdump(), shi(),
tend_land(), fit_plane_on_land(), trade_desc(), unit_list().

Rewrite fit_plane_on_ship() and could_be_on_ship() to use
shp_nplane().  could_be_on_ship() now takes load count arguments, as
computed by shp_nplane(), so it can be used for checking against an
existing load as well.
2008-09-08 21:32:56 -04:00
3cc8de8aef Fix extra prompt after abort due to misuse of snxtitem()
The old code used getstarg() to get an argument with a different
prompt than snxtitem() uses, then passed the value to snxtitem()
unchecked.  If the player aborts, getstarg() returns a null pointer,
and snxtitem() prompts again.  Affected:

* load/lload plane/land third argument; load_plane_ship(),
  load_land_ship(), load_plane_land(), load_land_land()

* bomb, drop, fly, paradrop, recon and sweep second argument;
  get_planes()

* tend and ltend second and fourth argument; ltend(), tend(),
  tend_land()

* mission second argument; mission()

Fix by making snxtitem() taking a prompt argument, null pointer
requests the old prompt.

Use that to simplify multifire() and torp().  Change the other callers
to pass NULL.
2008-07-26 21:36:37 -04:00
c75d19b082 Don't store land unit stats in struct lndstr, part 2
struct lndstr members lnd_spy, lnd_rad, lnd_ammo, lnd_fuelc,
lnd_fuelu, lnd_maxlight, lnd_maxlight are mere copies of struct
lchrstr members l_spy, l_rad, l_ammo, l_fuelc, l_fuelu, l_nxlight,
l_nland.  Remove them.

Make land unit selectors spy, rmax, ammo, fuelc, fuelu, maxlight
virtual.
2008-03-14 20:25:41 +01:00
cdf1bcfa22 Don't store land unit stats in struct lndstr, part 1
New lnd_att(), lnd_def(), lnd_vul(), lnd_spd(), lnd_vis(), lnd_frg(),
lnd_acc(), lnd_dam(), lnd_aaf() replace the struct lndstr members with
the same names.

Make land unit selectors att, def, vul, spd, vis, frg, acc, dam, aaf
virtual.
2008-03-14 20:25:41 +01:00
db02dda32f Update copyright notice 2008-01-19 10:15:37 +01:00
63bdc89835 Update copyright notice. 2007-01-09 19:09:31 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
f819e7ac85 Do not cast to float where default argument promotion obviously
converts the cast's result to double.  Such casts are ugly and may
lose precision.
2006-05-06 08:34:33 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
3aebb68ee7 Include config.h. 2005-12-27 18:04:19 +00:00
190cbaadf2 (carg, lcarg, fort, land, ldump, lsta, orde, payo, retr, lretr)
(cmd_sail_ship, cmd_unsail_ship, show_sail, sdump, shi, sstat, work):
Remove inappropriate ship/land sanity checks; should be done
elsewhere.
2005-11-06 20:54:59 +00:00
4f59fc9967 Remove a bunch of redundant casts. 2005-06-12 06:31:48 +00:00
345ad3dfe0 Update copyright notice. 2005-03-16 22:03:16 +00:00
Marc Olzheim
c6ef918f3a Cleanup #includes of (mostly a long time) unused header files.
No functional changes.
2004-12-13 16:47:13 +00:00
Marc Olzheim
e9a040adb9 Do not include var.h where no longer needed. Clean up register keywords in these file at the same time. No functional changes. 2004-10-12 20:08:51 +00:00
fac342ed49 Update copyright notice. 2004-09-07 15:07:16 +00:00
46da1aec7a deity.h is redundant, remove it. 2004-02-20 20:34:43 +00:00
80aae5b8e6 Remove some superflous declarations missed in the previous revision. 2004-02-17 22:29:59 +00:00
237baffca9 Supply prototypes where possible. This uncovered type errors with
thread entrypoints:
(lwpSelect, shutdown_sequence): Parameters didn't match thread entry
point prototype.
(lwpEntryPoint): Arguments didn't match thread entry point prototype.

Change linkage of functions without prototype declaration to static
where possible.

Remove some superflous declarations, replace others by suitable
includes.
2004-02-17 17:59:30 +00:00
b19c346435 (player_coms, lstats, lsta): Rename command lstats' to lstat' to
match info as well as related commands `sstat' and `pstat'.  Rename
lstats() to lsta() to uphold the convention that functions
implementing commands are named like the command or its four character
prefix.  Closes #804587.
2004-01-13 18:46:48 +00:00
9b7adfbecc Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
d8b7fdfae1 Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00