145 lines
3.7 KiB
C
145 lines
3.7 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* rej.c: Various relations setting routines
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*
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* Known contributors to this file:
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* Dave Pare, 1994
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* Markus Armbruster, 2005-2016
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*/
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#include <config.h>
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#include "nat.h"
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#include "news.h"
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#include "optlist.h"
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#include "player.h"
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#include "prototypes.h"
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#include "update.h"
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void
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setrel(natid us, natid them, enum relations rel)
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{
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struct natstr *mynp = getnatp(us);
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enum relations oldrel;
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char *whichway;
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int n_up = 0;
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int n_down = 0;
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char *addendum = NULL;
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if (CANT_HAPPEN(rel < AT_WAR))
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rel = AT_WAR;
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if (CANT_HAPPEN(rel > ALLIED))
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rel = ALLIED;
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if (CANT_HAPPEN(!mynp))
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return;
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if (us == them)
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return;
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oldrel = relations_with(us, them);
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if (oldrel == rel)
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return;
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if (rel > oldrel)
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whichway = "upgraded";
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else
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whichway = "downgraded";
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if (rel == ALLIED) {
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addendum = "Congratulations!";
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n_up = N_DECL_ALLY;
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} else if (rel == FRIENDLY) {
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n_up = N_UP_FRIENDLY;
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n_down = N_DOWN_FRIENDLY;
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} else if (rel == NEUTRAL) {
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n_up = N_UP_NEUTRAL;
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n_down = N_DOWN_NEUTRAL;
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} else if (rel == HOSTILE) {
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addendum = "Another cold war...";
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n_up = N_UP_HOSTILE;
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n_down = N_DOWN_HOSTILE;
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} else if (rel < HOSTILE) {
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addendum = "Declaration made (give 'em hell).";
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n_down = N_DECL_WAR;
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}
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if (addendum && us == player->cnum && !update_running)
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pr("%s\n", addendum);
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mpr(us, "Diplomatic relations with %s %s to \"%s\".\n",
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cname(them), whichway, relations_string(rel));
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if (nat_accepts(them, us, REJ_TELE))
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mpr(them,
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"Country %s has %s their relations with you to \"%s\"!\n",
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prnat(mynp), whichway, relations_string(rel));
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mynp->nat_relate[them] = rel;
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putnat(mynp);
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if (!player->god) {
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if (oldrel == ALLIED)
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nreport(us, N_DIS_ALLY, them, 1);
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else if (oldrel < HOSTILE && rel >= HOSTILE)
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nreport(us, N_DIS_WAR, them, 1);
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if (rel > oldrel)
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nreport(us, n_up, them, 1);
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else
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nreport(us, n_down, them, 1);
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}
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if (opt_HIDDEN)
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setcont(them, us, FOUND_TELE);
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}
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void
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setcont(natid us, natid them, int contact)
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{
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struct contactstr *conp = getcontactp(us);
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if (CANT_HAPPEN(!conp))
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return;
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if (CANT_HAPPEN(contact < 0))
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contact = 0;
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if (CANT_HAPPEN(contact > 255))
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contact = 255;
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if (!opt_LOSE_CONTACT)
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contact = !!contact;
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if (conp->con_contact[them] < contact) {
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conp->con_contact[them] = contact;
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putcontact(conp);
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}
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}
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void
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setrej(natid us, natid them, int reject, enum rej_comm what)
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{
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struct rejectstr *rejp = getrejectp(us);
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if (CANT_HAPPEN(!rejp))
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return;
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if (reject)
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rejp->rej_rejects[them] |= bit(what);
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else
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rejp->rej_rejects[them] &= ~bit(what);
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putreject(rejp);
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}
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