empserver/src/lib/commands/xdump.c
Markus Armbruster 19f2948620 (rpt): Add sentinel.
(EF_NEWS_CHR): New.
(empfile): Add its entry.
2005-10-29 06:27:00 +00:00

382 lines
8.6 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* xdump.c: Experimental extended dump
*
* Known contributors to this file:
* Markus Armbruster, 2004
*/
#include <stddef.h>
#include "misc.h"
#include "file.h"
#include "match.h"
#include "news.h"
#include "nsc.h"
#include "optlist.h"
#include "commands.h"
/*
* Dump everything under the sun
*
* Static game data (configuration):
* - Item characteristics: ichr[]
* - Land unit characteristics: lchr[]
* - Nuke characteristics: nchr[]
* - Plane characteristics: plchr[]
* - Product characteristics: pchr[]
* - Sector designation characteristics: dchr[]
* - Sector infrastructure characteristics: intrchr[]
* - Ship characteristics: mchr[]
* Less important:
* - News item characteristics: rpt[]
* - News page headings: page_headings[] (TODO)
* - Treaty clause characteristics: tchr[]
* - Commands: player_coms[] (TODO)
* - Options: Options[]
* - Configuration: configkeys[]
*
* Dynamic game data:
* - Sectors: EF_SECTOR, sect_ca[] (already have dump)
* - Land units: EF_LAND, land_ca[] (already have ldump)
* - Lost: EF_LOST, lost_ca[] (already have lost)
* - Nukes: EF_NUKE, nuke_ca[] (already have ndump)
* - Planes: EF_PLANE, plane_ca[] (already have pdump)
* - Ships: EF_SHIP, ship_ca[] (already have sdump)
* - News: EF_NEWS, news_ca[]
* - Treaties: EF_TREATY, treaty_ca[]
* - Power: EF_POWER
* - Nations: EF_NATION, nat_ca[]
* - Loans: EF_LOAN, loan_ca[]
* - Map: EF_MAP (TODO)
* - Bmap: EF_BMAP (TODO)
* - Market: EF_COMM, commodity_ca[]
*/
/* FIXME document dump format */
/* FIXME don't dump stuff that's useless due to options */
/*
* Evaluate a attribute of an object into VAL, return VAL.
* TYPE is the attribute's type.
* PTR points to the context object.
* The attribute is stored there at offset OFF + IDX * S, where S is
* its size.
*/
static struct valstr *
xdeval(struct valstr *val, nsc_type type, void *ptr, ptrdiff_t off, int idx)
{
val->val_type = type;
val->val_cat = NSC_OFF;
val->val_as.sym.off = off;
val->val_as.sym.idx = idx;
nstr_exec_val(val, player->cnum, ptr, NSC_NOTYPE);
return val; /* FIXME nstr_exec_val() should return VAL */
}
/* Dump VAL prefixed with SEP, return " ". */
static char *
xdprval(struct valstr *val, char *sep)
{
unsigned char *s, *e, *l;
switch (val->val_type) {
case NSC_TYPEID:
case NSC_LONG:
pr("%s%ld", sep, val->val_as.lng);
break;
case NSC_DOUBLE:
pr("%s%#g", sep, val->val_as.dbl);
break;
case NSC_STRING:
s = (unsigned char *)val->val_as.str.base;
if (s) {
pr("%s\"", sep);
l = s + val->val_as.str.maxsz;
/* FIXME maxsz == INT_MAX ! */
for (;;) {
for (e=s; e<l && *e != '"' && *e != '\\' && isgraph(*e); ++e) ;
pr("%.*s", (int)(e-s), s);
if (e < l && *e)
pr("\\%03o", *e++);
else
break;
s = e;
}
pr("\"");
} else
pr("%snil", sep);
break;
default:
CANT_HAPPEN("Bad VAL type");
pr("0");
}
return " ";
}
/*
* Dump field values of a context object.
* CA[] describes fields.
* PTR points to context object.
*/
static void
xdflds(struct castr ca[], void *ptr)
{
int i, j, n;
struct valstr val;
char *sep = "";
for (i = 0; ca[i].ca_name; ++i) {
if (ca[i].ca_flags & NSC_DEITY && !player->god)
continue;
if (ca[i].ca_flags & NSC_EXTRA)
continue;
n = ca[i].ca_type != NSC_STRINGY ? ca[i].ca_len : 0;
j = 0;
do {
xdeval(&val, ca[i].ca_type, ptr, ca[i].ca_off, j);
sep = xdprval(&val, sep);
} while (++j < n);
}
}
/* Dump field names; CA[] describes fields. */
static void
xdfldnam(struct castr ca[])
{
int i;
char *sep = "";
for (i = 0; ca[i].ca_name; ++i) {
if (ca[i].ca_flags & NSC_DEITY && !player->god)
continue;
if (ca[i].ca_flags & NSC_EXTRA)
continue;
pr("%s%s", sep, ca[i].ca_name);
if (ca[i].ca_len && ca[i].ca_type != NSC_STRINGY)
pr(" %d", ca[i].ca_len);
sep = " ";
}
}
/* Dump first line of header for dump NAME. */
static void
xdhdr1(char *name, int meta)
{
pr("XDUMP %s%s %ld\n", meta ? "meta " : "", name, (long)time(NULL));
}
/* Dump header for dump NAME with fields described by CA[]. */
static void
xdhdr(char *name, struct castr ca[], int meta)
{
xdhdr1(name, meta);
xdfldnam(ca);
pr("\n");
}
/* Dump footer for a dump that dumped N objects. */
static void
xdftr(int n)
{
pr("/%d\n", n);
}
/*
* Dump items of type TYPE selected by ARG.
* Return RET_OK on success, RET_SYN on error.
*/
static int
xditem(int type, char *arg)
{
int check_owner = !player->god && (ef_flags(type) & EFF_OWNER) != 0;
struct castr *ca;
struct nstr_item ni;
int n;
char buf[2048]; /* FIXME buffer size? */
ca = ef_cadef(type);
if (!ca)
return RET_SYN;
if (!snxtitem(&ni, type, arg))
return RET_SYN;
xdhdr(ef_nameof(type), ca, 0);
n = 0;
while (nxtitem(&ni, buf)) {
if (check_owner && ((struct genitem *)buf)->own != player->cnum)
continue;
++n;
xdflds(ca, buf);
pr("\n");
}
xdftr(n);
return RET_OK;
}
/*
* Dump characteristics described by chr_camap[IDX].
* Return RET_OK on success, RET_SYN if IDX < 0.
* FIXME Merge into xditem() when nxtitem() is ready for it.
*/
static int
xdchr(int chridx, int meta)
{
struct empfile *ef = &empfile[chridx];
struct castr *ca = ef->cadef;
char *p;
struct valstr val;
int n;
int size;
if (meta) {
p = (char *)ca;
size = sizeof(struct castr);
ca = mdchr_ca;
} else {
p = ef->cache;
size = ef->size;
ca = ef->cadef;
}
xdhdr(ef->name, ca, meta);
n = 0;
for (;; p += size) {
val.val_type = ca[0].ca_type;
val.val_cat = NSC_OFF;
val.val_as.sym.off = ca[0].ca_off;
val.val_as.sym.idx = 0;
nstr_exec_val(&val, player->cnum, p, NSC_STRING);
if (!val.val_as.str.base || !*val.val_as.str.base)
break;
++n;
xdflds(ca, p);
pr("\n");
}
xdftr(n);
return RET_OK;
}
/* Dump Options[], return RET_OK. */
static int
xdopt(void)
{
int i;
char *sep;
xdhdr1("options" , 0);
sep = "";
for (i = 0; Options[i].opt_key; ++i) {
pr("%s%s", sep, Options[i].opt_key);
sep = " ";
}
pr("\n");
sep = "";
for (i = 0; Options[i].opt_key; ++i) {
pr("%s%d", sep, *Options[i].opt_valuep);
sep = " ";
}
pr("\n");
return RET_OK;
}
static int
xdver(void)
{
struct keymatch *kp;
char *sep;
struct valstr val;
xdhdr1("version", 0);
sep = "";
for (kp = configkeys; kp->km_key; ++kp) {
if (kp->km_type != NSC_NOTYPE && !(kp->km_flags & KM_INTERNAL)) {
pr("%s%s", sep, kp->km_key);
sep = " ";
}
}
pr("\n");
sep = "";
for (kp = configkeys; kp->km_key; ++kp) {
if (kp->km_type != NSC_NOTYPE && !(kp->km_flags & KM_INTERNAL)) {
xdeval(&val, kp->km_type, kp->km_data, 0, 0);
sep = xdprval(&val, sep);
}
}
pr("\n");
return RET_OK;
}
/* Experimental extended dump command */
int
xdump(void)
{
char *p;
char buf[1024];
int type;
int meta = 0;
if (!opt_GUINEA_PIGS) {
pr("You are not a guinea pig!\n");
return RET_FAIL;
}
p = getstarg(player->argp[1], "What? ", buf);
if (p && strcmp(p, "meta") == 0) {
meta = 1;
p = getstarg(player->argp[2], "What? ", buf);
}
if (!p)
return RET_SYN;
type = ef_byname(p);
if (type >= 0) {
if (meta || !EF_IS_GAME_STATE(type))
return xdchr(type, meta);
else
return xditem(type, player->argp[2]);
} else if (!strncmp(p, "opt", strlen(p))) {
return xdopt();
} else if (!strncmp(p, "ver", strlen(p))) {
return xdver();
}
return RET_SYN;
}