empserver/src/lib/subs/nuke.c
Markus Armbruster bb467c335d Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2014-01-02 14:33:48 +01:00

88 lines
2.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* nuke.c: Nuke post-read and pre-write data massage
*
* Known contributors to this file:
* Dave Pare, 1989
* Steve McClure, 1996
* Markus Armbruster, 2006-2011
*/
#include <config.h>
#include "file.h"
#include "lost.h"
#include "misc.h"
#include "nuke.h"
#include "player.h"
#include "prototypes.h"
void
nuk_postread(int n, void *ptr)
{
struct nukstr *np = ptr;
if (np->nuk_uid != n) {
logerror("nuk_postread: Error - %d != %d, zeroing.\n",
np->nuk_uid, n);
memset(np, 0, sizeof(struct nukstr));
}
player->owner = (player->god || np->nuk_own == player->cnum);
}
void
nuk_prewrite(int n, void *old, void *new)
{
struct nukstr *oldnp = old;
struct nukstr *np = new;
natid own = np->nuk_effic == 0 ? 0 : np->nuk_own;
int plane = np->nuk_plane;
/* Be careful with writing to *np, in case oldnp == np */
if (!own) {
np->nuk_effic = 0;
plane = -1;
}
if (oldnp->nuk_plane != plane)
nuk_carrier_change(np, EF_PLANE, oldnp->nuk_plane, plane);
if (oldnp->nuk_own != own)
lost_and_found(EF_NUKE, oldnp->nuk_own, own,
np->nuk_uid, np->nuk_x, np->nuk_y);
np->nuk_own = own;
np->nuk_plane = plane;
}
char *
prnuke(struct nukstr *np)
{
return prbuf("%s warhead #%d",
nchr[(int)np->nuk_type].n_name, np->nuk_uid);
}