70 lines
2.1 KiB
C
70 lines
2.1 KiB
C
/*
|
|
* Empire - A multi-player, client/server Internet based war game.
|
|
* Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
|
* Ken Stevens, Steve McClure
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* ---
|
|
*
|
|
* See files README, COPYING and CREDITS in the root of the source
|
|
* tree for related information and legal notices. It is expected
|
|
* that future projects/authors will amend these files as needed.
|
|
*
|
|
* ---
|
|
*
|
|
* hap_fact.c: Happiness effect on che
|
|
*
|
|
* Known contributors to this file:
|
|
* Steve McClure, 1996
|
|
*/
|
|
|
|
#include <config.h>
|
|
|
|
#include "misc.h"
|
|
#include "nat.h"
|
|
#include "nsc.h"
|
|
#include "player.h"
|
|
#include "prototypes.h"
|
|
#include "xy.h"
|
|
|
|
double
|
|
hap_fact(struct natstr *tnat, struct natstr *vnat)
|
|
{
|
|
double hap_fact;
|
|
|
|
hap_fact = vnat->nat_level[NAT_HLEV];
|
|
if (hap_fact && tnat->nat_level[NAT_HLEV])
|
|
hap_fact = tnat->nat_level[NAT_HLEV] / hap_fact;
|
|
else if (!hap_fact && !tnat->nat_level[NAT_HLEV])
|
|
hap_fact = 1.0;
|
|
else if (tnat->nat_level[NAT_HLEV]) /* Target has happy, better fighting */
|
|
hap_fact = 2.0;
|
|
else /* Target has no happy, worse fighting */
|
|
hap_fact = 0.8;
|
|
if (hap_fact > 2.0)
|
|
hap_fact = 2.0;
|
|
if (hap_fact < 0.8)
|
|
hap_fact = 0.8;
|
|
return hap_fact;
|
|
}
|
|
|
|
/* Return happiness required to keep NP's citizens happy. */
|
|
double
|
|
hap_req(struct natstr *np)
|
|
{
|
|
return (np->nat_level[NAT_TLEV] - 40.0) / 40.0
|
|
+ np->nat_level[NAT_ELEV] / 3.0;
|
|
}
|