43 lines
1.4 KiB
Perl
43 lines
1.4 KiB
Perl
.TH Command LOOKOUT
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.NA lookout "Check from ships for other ships and/or sector types"
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.LV Basic
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.SY "lookout <SHIP/FLEET>"
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The lookout command allows ships to report sightings
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of other ships and land sectors.
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.s1
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The various ranges over which lookout is effective
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break down into two groups:
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.s1
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SHIP to SHIP
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.s1
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.in +0.2i
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This range is dependent on both the visibility of the ship
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being observed and the visual range of the observing ship.
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(see \*Qinfo Ship-types\*U)
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Submarines at sea are a special case - they cannot be seen by simply looking
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out from a ship! In order to detect subs at sea, you need to use sonar.
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Submarines have a very limited range for what ships they
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can see using their periscope--they can usually only see ships in the
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same sector. However, all ships (including subs) which are docked in
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a harbor are visible to all ships (including subs) in adjacent sectors.
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(see also \*Qinfo sonar\*U)
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.in
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.s1
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SHIP to SECTOR
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.s1
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.in +0.2i
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This range is effectively 1.0.
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.in
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.s1
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For example:
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.EX lookout 24
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.NF
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Groonland (#1) patrol boat #10 @-13,7
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Curmudgeon (#4) heavy cruiser #36 @-14,6
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Groonland (#1) oil derrick #41 @-14,6
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Groonland (#1) tender #53 @-14,6
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Groonland (#1) mine 100% eff with approx. 300 civilians @-12,6
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Groonland (#1) heavy manufacturing 23% eff with approx. 10 civilians @-11,7
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.FI
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.s1
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.SA "coastwatch, Ship-types, Sector-types, radar, sonar, Ships, Detection"
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