empserver/tests/navi-march
Markus Armbruster 42a3c10fd9 navigate march: Fix abort not to wipe out concurrent updates
When the player aborts the command at the movement prompt, we write
back stale ships or land units, triggering a generation oops.  Any
updates made by other threads meanwhile are wiped out, triggering a
seqno mismatch oops.

Broken in commit 24000b4, v4.3.33.  Fix by restoring the lost
shp_nav_stay_behind() and lnd_mar_stay_behind() calls.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 13:19:39 +01:00
..
01-navigate-1 tests/navi-march: Cover abort at movement prompt 2015-12-05 13:19:39 +01:00
02-march-1 tests/navi-march: Cover abort at movement prompt 2015-12-05 13:19:39 +01:00
99-POGO tests: Wean off deprecated retreat syntax 2015-03-02 08:20:49 +01:00
final.xdump tests/navi-march: Cover running out of mobility completely 2015-12-05 12:51:07 +01:00
journal.log tests/navi-march: Cover abort at movement prompt 2015-12-05 13:19:39 +01:00
server.log navigate march: Fix abort not to wipe out concurrent updates 2015-12-05 13:19:39 +01:00
setup-POGO tests/navi-march: Cover running out of mobility completely 2015-12-05 12:51:07 +01:00