empserver/src/lib/subs/snxtitem.c
Markus Armbruster 4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00

235 lines
5.4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* snxtitem.c: Arrange item selection using one of many criteria.
*
* Known contributors to this file:
* Dave Pare, 1989
*/
#include <config.h>
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "nsc.h"
#include "file.h"
#include "prototypes.h"
/*
* setup the nstr structure for sector selection.
* can select on NS_ALL, NS_AREA, NS_DIST, and NS_LIST.
* iterate thru the "condarg" string looking
* for arguments to compile into the nstr.
*/
int
snxtitem(struct nstr_item *np, int type, s_char *str)
{
struct range range;
int list[NS_LSIZE];
int n;
coord cx, cy;
int dist;
int flags;
s_char natnumber[16];
s_char prompt[128];
s_char buf[1024];
np->type = EF_BAD;
np->sel = NS_UNDEF;
if (str == 0) {
sprintf(prompt, "%s(s)? ", ef_nameof(type));
str = getstring(prompt, buf);
if (str == 0)
return 0;
}
if (*str == 0) {
/* empty string passed by player */
return 0;
}
if (type == EF_NATION && isalpha(*str)) {
sprintf(natnumber, "%d", natarg(str, NULL));
str = natnumber;
}
flags = ef_flags(type);
switch (sarg_type(str)) {
case NS_AREA:
if (!(flags & EFF_XY))
return 0;
if (!sarg_area(str, &range))
return 0;
snxtitem_area(np, type, &range);
break;
case NS_DIST:
if (!(flags & EFF_XY))
return 0;
if (!sarg_range(str, &cx, &cy, &dist))
return 0;
snxtitem_dist(np, type, cx, cy, dist);
break;
case NS_ALL:
snxtitem_all(np, type);
break;
case NS_LIST:
if ((n = sarg_list(str, list, NS_LSIZE)) == 0)
return 0;
if (!snxtitem_list(np, type, list, n))
return 0;
break;
case NS_XY:
if (!(flags & EFF_XY))
return 0;
if (!sarg_xy(str, &cx, &cy))
return 0;
snxtitem_xy(np, type, cx, cy);
break;
case NS_GROUP:
if (!(flags & EFF_GROUP))
return 0;
snxtitem_group(np, type, *str);
break;
default:
return 0;
}
np->flags = flags;
if (player->condarg == 0)
return 1;
n = nstr_comp(np->cond, sizeof(np->cond) / sizeof(*np->cond), type,
player->condarg);
np->ncond = n >= 0 ? n : 0;
return n >= 0;
}
void
snxtitem_area(struct nstr_item *np, int type, struct range *range)
{
memset(np, 0, sizeof(*np));
np->cur = -1;
np->type = type;
np->sel = NS_AREA;
np->index = -1;
np->range = *range;
np->read = ef_read;
np->flags = ef_flags(type);
xysize_range(&np->range);
}
void
snxtitem_dist(struct nstr_item *np, int type, int cx, int cy,
int dist)
{
struct range range;
memset(np, 0, sizeof(*np));
xydist_range(cx, cy, dist, &range);
np->cur = -1;
np->type = type;
np->sel = NS_DIST;
np->cx = cx;
np->cy = cy;
np->index = -1;
np->range = range;
np->dist = dist;
np->read = ef_read;
np->flags = ef_flags(type);
#if 0
/* This is no longer proper. */
/* It did the wrong thing for small, hitech worlds. */
xysize_range(&np->range);
#endif
}
void
snxtitem_xy(struct nstr_item *np, int type, coord x, coord y)
{
memset(np, 0, sizeof(*np));
np->cur = -1;
np->type = type;
np->sel = NS_XY;
np->cx = xnorm(x);
np->cy = ynorm(y);
np->index = -1;
np->dist = 0;
np->read = ef_read;
np->flags = ef_flags(type);
}
void
snxtitem_all(struct nstr_item *np, int type)
{
memset(np, 0, sizeof(*np));
np->cur = -1;
np->sel = NS_ALL;
np->type = type;
np->index = -1;
np->read = ef_read;
np->flags = ef_flags(type);
xysize_range(&np->range);
}
void
snxtitem_group(struct nstr_item *np, int type, s_char group)
{
if (group == '~')
group = ' ';
memset(np, 0, sizeof(*np));
np->cur = -1;
np->sel = NS_GROUP;
np->group = group;
np->type = type;
np->index = -1;
np->read = ef_read;
np->flags = ef_flags(type);
xysize_range(&np->range);
}
void
snxtitem_rewind(struct nstr_item *np)
{
np->cur = -1;
np->index = -1;
}
int
snxtitem_list(struct nstr_item *np, int type, int *list, int len)
{
int i;
memset(np, 0, sizeof(*np));
np->cur = -1;
np->type = type;
np->sel = NS_LIST;
np->index = -1;
np->read = ef_read;
np->flags = ef_flags(type);
if (len <= 0 || len > NS_LSIZE)
return 0;
for (i = 0; i < len; i++)
np->list[i] = list[i];
np->size = len;
return 1;
}