
upda,ef_open,logerror,emp_config,match_user,show_motd,gamedown, typed_wu,delete_old_announcements,mobility_check,mobility_init, allocate_memory,write_newcap_script,main,files,fairland,doconfig,) [_WIN32]: Switchback to default mode of text. "t" (text) is not included the ISO/ANSI C standard but "b" (binary) is included.
127 lines
3.6 KiB
C
127 lines
3.6 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* timestamp.c: Timestamp writer/maintainer thread
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*
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* Known contributors to this file:
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* Steve McClure, 1996
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* Doug Hay, 1998
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*/
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#include "options.h"
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#include "misc.h"
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#include "player.h"
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#include "empthread.h"
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#include <stdio.h>
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#include "prototypes.h"
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#include "optlist.h"
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#include "server.h"
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/*ARGSUSED*/
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void
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mobility_check(void *unused)
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{
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struct mob_acc_globals timestamps;
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time_t now;
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FILE *fp;
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while (1) {
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time(&now);
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/* logerror("Updating timestamp file at %s", ctime(&now));*/
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if ((fp = fopen(timestampfil, "rb+")) == NULL) {
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logerror("Unable to edit timestamp file.");
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continue;
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}
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rewind(fp);
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fread(×tamps, sizeof(timestamps), 1, fp);
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timestamps.timestamp = now;
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rewind(fp);
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fwrite(×tamps, sizeof(timestamps), 1, fp);
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fclose(fp);
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if (!gamehours(now)) {
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if (updating_mob == 1) {
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update_all_mob();
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logerror("Turning off mobility updating (gamehours).");
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updating_mob = 0;
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}
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} else if (updating_mob == 1 && now < timestamps.starttime) {
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logerror("Turning off mobility updating at %s", ctime(&now));
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update_all_mob();
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updating_mob = 0;
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} else if (updating_mob == 0 && now >= timestamps.starttime) {
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logerror("Turning on mobility updating at %s", ctime(&now));
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update_all_mob();
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updating_mob = 1;
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}
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now = now + 180; /* Every 3 minutes */
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empth_sleep(now);
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}
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/*NOTREACHED*/
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}
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void
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mobility_init(void)
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{
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struct mob_acc_globals timestamps;
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time_t now;
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time_t lastsavedtime;
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FILE *fp;
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/* During downtime, we don't want mobility to accrue. So, we look
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at the timestamp file, and determine how far forward to push
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mobility */
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time(&now);
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if ((fp = fopen(timestampfil, "rb+")) == NULL) {
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logerror("Unable to edit timestamp file.");
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/* FIXME safe to continue? */
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} else {
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rewind(fp);
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fread(×tamps, sizeof(timestamps), 1, fp);
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lastsavedtime = timestamps.timestamp;
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timestamps.timestamp = now;
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rewind(fp);
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fwrite(×tamps, sizeof(timestamps), 1, fp);
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fclose(fp);
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}
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time(&now);
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logerror("Adjusting timestamps at %s", ctime(&now));
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logerror("(was %s)", ctime(&lastsavedtime));
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/* Update the timestamps to this point in time */
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update_timestamps(lastsavedtime);
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time(&now);
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logerror("Done at %s", ctime(&now));
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if (now >= timestamps.starttime && gamehours(now)) {
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logerror("Turning on mobility updating.");
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updating_mob = 1;
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} else {
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logerror("Turning off mobility updating.");
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updating_mob = 0;
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}
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}
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