empserver/src/lib/commands/sinf.c
Markus Armbruster 5d0f5e69ee Rebase of Hvy Metal I final version
Straightforward forward port.  Drop the code to reset track on
startup.  It's not necessary, and it breaks linking of empdump.
2008-05-07 10:33:41 +02:00

104 lines
2.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* sinf.c: Do an infrastructure report
*
* Known contributors to this file:
* Steve McClure, 1996
*/
#include <config.h>
#include "combat.h"
#include "commands.h"
#include "optlist.h"
#include "path.h"
static void prmobcost(struct sctstr *, int);
int
sinfra(void)
{
struct sctstr sect;
int nsect;
struct nstr_sect nstr;
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
prdate();
nsect = 0;
while (nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (nsect++ == 0) {
if (player->god)
pr(" ");
pr(" road rail defense\n");
if (player->god)
pr("own ");
pr(" sect eff eff mcost eff mcost eff fact\n");
}
if (player->god)
pr("%3d ", sect.sct_own);
prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
pr(" %c", dchr[sect.sct_type].d_mnem);
if (sect.sct_newtype != sect.sct_type)
pr("%c", dchr[sect.sct_newtype].d_mnem);
else
pr(" ");
pr("%4d%% ", sect.sct_effic);
pr("%4d%% ", sect.sct_road);
prmobcost(&sect, MOB_MOVE);
if (opt_RAILWAYS)
pr(sect.sct_track ? " yes " : " no ");
else
pr("%4d%% ", sect.sct_rail);
prmobcost(&sect, MOB_RAIL);
pr("%4d%% ", SCT_DEFENSE(&sect));
pr("%5.2f\n", sector_strength(&sect));
}
if (nsect == 0) {
if (player->argp[1])
pr("%s: No sector(s)\n", player->argp[1]);
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
} else
pr("%d sector%s\n", nsect, splur(nsect));
return 0;
}
static void
prmobcost(struct sctstr *sp, int mobtype)
{
double cost = sector_mcost(sp, mobtype);
if (cost < 0)
pr(" N/A ");
else
pr("%5.3f ", cost);
}