empserver/src/lib/subs/sarg.c
Markus Armbruster 5d302eaad5 (strtox, strtoy): New. Use it instead of inputxy() to avoid the
double-remainder problem: x-coordinate SHRT_MAX+1 is truncated to 0 by
cast to coord, then converted by xabs().  This is wrong unless WORLD_X
divides SHRT_MAX+1.
(sarg_xy, sarg_getrange, sarg_range): Use them.
(inputxy): No longer used, remove.

(sarg_type): Use NS_UNDEF instead of 0.

(sarg_list): Change confusing loop control.  Properly diagnose
overlong lists; used to silently ignore list tail and return MAX+1,
which made a later snxtitem_list() fail.

(atoip): No longer used, remove.  Parsing was broken anyway.

(sarg_type, sarg_xy, sarg_area, sarg_range, sarg_list, sarg_getrange):
Use plain char * instead of s_char *.
2004-04-07 17:13:47 +00:00

240 lines
4.9 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* sarg.c: Parse selection arguments
*
* Known contributors to this file:
* Dave Pare, 1989
*/
#include <ctype.h>
#include <string.h>
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "nsc.h"
#include "sect.h"
#include "nat.h"
#include "file.h"
#include "prototypes.h"
#include "optlist.h"
/*
* returns one of
*
* #1, lx:ly,hx:hy --> NS_AREA
* @x,y:dist --> NS_DIST
* %d or %d/%d/%d --> NS_LIST
* * --> NS_ALL
*
* or 0 for none of the above.
*/
ns_seltype
sarg_type(char *str)
{
int c;
c = *str;
if (c == '@')
return NS_DIST;
if (c == '*')
return NS_ALL;
if (c == '#' || strchr(str, ',') != 0)
return NS_AREA;
if (isdigit(c))
return NS_LIST;
if (c == '~' || isupper(c) || islower(c))
return NS_GROUP;
return NS_UNDEF;
}
int
sarg_xy(char *str, coord *xp, coord *yp)
{
coord x, y;
struct natstr *np;
x = strtox(str, &str);
if (x < 0 || *str++ != ',')
return 0;
y = strtoy(str, &str);
if (y < 0 || *str != 0)
return 0;
if ((x ^ y) & 1)
return 0;
np = getnatp(player->cnum);
*xp = xabs(np, x);
*yp = yabs(np, y);
return 1;
}
/* returns absolute coords */
static int
sarg_getrange(char *str, struct range *rp)
{
long rlm;
struct natstr *np;
char *end;
if (*str == '#') {
/*
* realm #X where (X > 0 && X < MAXNOR)
* Assumes realms are in abs coordinates
*/
if (*++str) {
rlm = strtol(str, &end, 10);
if (end == str || *end != 0 || rlm < 0 || MAXNOR <= rlm)
return 0;
} else
rlm = 0;
np = getnatp(player->cnum);
rp->lx = np->nat_b[rlm].b_xl;
rp->hx = np->nat_b[rlm].b_xh;
rp->ly = np->nat_b[rlm].b_yl;
rp->hy = np->nat_b[rlm].b_yh;
} else {
/*
* full map specification
* LX:LY,HX:HY where
* ly, hy are optional.
*/
rp->lx = rp->hx = strtox(str, &str);
if (rp->lx < 0)
return 0;
if (*str == ':') {
rp->hx = strtox(str + 1, &str);
if (rp->hx < 0)
return 0;
}
if (*str++ != ',')
return 0;
rp->ly = rp->hy = strtoy(str, &str);
if (rp->ly < 0)
return 0;
if (*str == ':') {
rp->hy = strtoy(str + 1, &str);
if (rp->hy < 0)
return 0;
}
if (*str != 0)
return 0;
np = getnatp(player->cnum);
rp->lx = xabs(np, rp->lx);
rp->hx = xabs(np, rp->hx);
rp->ly = yabs(np, rp->ly);
rp->hy = yabs(np, rp->hy);
}
xysize_range(rp);
return 1;
}
/*
* translate #1 or lx:ly,hx:hy into
* a result range struct
*/
int
sarg_area(char *str, struct range *rp)
{
if (!sarg_getrange(str, rp))
return 0;
rp->hx += 1;
if (rp->hx >= WORLD_X)
rp->hx = 0;
rp->hy += 1;
if (rp->hy >= WORLD_Y)
rp->hy = 0;
xysize_range(rp);
return 1;
}
/*
* translate @x,y:int into
* result params
*/
int
sarg_range(char *str, coord *xp, coord *yp, int *dist)
{
coord x, y;
long d;
char *end;
struct natstr *np;
if (*str++ != '@')
return 0;
x = strtox(str, &str);
if (x < 0 || *str++ != ',')
return 0;
y = strtoy(str, &str);
if (y < 0 || *str++ != ':')
return 0;
d = strtol(str, &end, 10);
if (end == str || d < 0 || *end != 0)
return 0;
*dist = d;
np = getnatp(player->cnum);
*xp = xabs(np, x);
*yp = yabs(np, y);
return 1;
}
/*
* list of idents; id/id/id/id/id
*/
int
sarg_list(char *str, int *list, int max)
{
int i, j;
long n;
char *end;
i = 0;
do {
n = strtol(str, &end, 10);
if (end == str || n < 0) {
pr("Illegal character '%c'\n", *str);
return 0;
}
for (j = 0; j < i; j++) {
if (list[j] == n)
break;
}
if (j == i) {
if (i >= max) {
pr("List too long (limit is %d)\n", max);
return 0;
}
list[i++] = n;
}
str = end;
} while (*str++ == '/');
if (str[-1] != 0) {
pr("Expecting '/', got '%c'\n", str[-1]);
return 0;
}
return i;
}