158 lines
4.1 KiB
C
158 lines
4.1 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* plane.c: Plane post-read and pre-write data massage
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*
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* Known contributors to this file:
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* Dave Pare, 1989
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* Steve McClure, 1996
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*/
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#include <config.h>
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#include "file.h"
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#include "land.h"
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#include "lost.h"
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#include "misc.h"
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#include "nuke.h"
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#include "optlist.h"
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#include "plane.h"
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#include "player.h"
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#include "prototypes.h"
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#include "ship.h"
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int
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pln_postread(int n, void *ptr)
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{
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struct plnstr *pp = ptr;
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struct shpstr theship;
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struct lndstr theland;
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if (pp->pln_uid != n) {
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logerror("pln_postread: Error - %d != %d, zeroing.\n",
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pp->pln_uid, n);
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memset(pp, 0, sizeof(struct plnstr));
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}
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if (pp->pln_ship >= 0 && pp->pln_own && pp->pln_effic >= PLANE_MINEFF) {
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if (getship(pp->pln_ship, &theship) &&
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(theship.shp_effic >= SHIP_MINEFF)) {
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/* wooof! Carriers are a pain */
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if (pp->pln_mission) {
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/*
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* If the plane is on a mission centered
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* on it's loc, the op-area travels with
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* the plane.
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*/
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if ((pp->pln_opx == pp->pln_x) &&
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(pp->pln_opy == pp->pln_y)) {
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pp->pln_opx = theship.shp_x;
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pp->pln_opy = theship.shp_y;
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}
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}
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if (pp->pln_x != theship.shp_x || pp->pln_y != theship.shp_y)
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time(&pp->pln_timestamp);
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pp->pln_x = theship.shp_x;
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pp->pln_y = theship.shp_y;
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}
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}
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if (pp->pln_land >= 0 && pp->pln_own && pp->pln_effic >= PLANE_MINEFF) {
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if (getland(pp->pln_land, &theland) &&
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(theland.lnd_effic >= LAND_MINEFF)) {
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/* wooof! Units are a pain, too */
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if (pp->pln_mission) {
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/*
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* If the plane is on a mission centered
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* on it's loc, the op-area travels with
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* the plane.
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*/
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if ((pp->pln_opx == pp->pln_x) &&
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(pp->pln_opy == pp->pln_y)) {
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pp->pln_opx = theland.lnd_x;
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pp->pln_opy = theland.lnd_y;
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}
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}
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if (pp->pln_x != theland.lnd_x || pp->pln_y != theland.lnd_y)
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time(&pp->pln_timestamp);
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pp->pln_x = theland.lnd_x;
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pp->pln_y = theland.lnd_y;
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}
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}
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player->owner = (player->god || pp->pln_own == player->cnum);
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if (opt_MOB_ACCESS)
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pln_do_upd_mob(pp);
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return 1;
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}
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int
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pln_prewrite(int n, void *ptr)
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{
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struct plnstr *pp = ptr;
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struct plnstr plane;
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struct nukstr *np;
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int i;
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if (pp->pln_effic < PLANE_MINEFF) {
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if (pp->pln_own)
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makelost(EF_PLANE, pp->pln_own, pp->pln_uid,
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pp->pln_x, pp->pln_y);
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pp->pln_own = 0;
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pp->pln_effic = 0;
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for (i = 0; NULL != (np = getnukep(i)); i++) {
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if (np->nuk_own && np->nuk_plane == n) {
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mpr(np->nuk_own, "%s lost!\n", prnuke(np));
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np->nuk_effic = 0;
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np->nuk_plane = -1;
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putnuke(np->nuk_uid, np);
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}
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}
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}
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pp->ef_type = EF_PLANE;
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pp->pln_uid = n;
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time(&pp->pln_timestamp);
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getplane(n, &plane);
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return 1;
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}
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void
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pln_init(int n, void *ptr)
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{
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struct plnstr *pp = ptr;
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pp->ef_type = EF_PLANE;
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pp->pln_uid = n;
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pp->pln_own = 0;
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}
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char *
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prplane(struct plnstr *pp)
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{
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return prbuf("%s #%d", plchr[(int)pp->pln_type].pl_name, pp->pln_uid);
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}
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