empserver/info/Commands
Markus Armbruster a98626df2d Replace the build process. The new one requires GNU Make, Autoconf
and Autoconf macros that come with Automake.  It supports multiple
separate builds of the same source tree, and updates dependencies
automatically.  Targets info, html, install, install-html, uninstall
and dist are not yet implemented.

System configuration is now automatic.  Previously, you had to choose
one of several canned system configurations, defined in Make.sysdefs.
Currently, system configuration always uses UCONTEXT for LWP, and
chooses LWP only if its requirements are met.

Feature configuration changed: instead of editing build.conf (further
processed by doconfig), you pass arguments to configure.  Note that
build.conf settings that can be overridden in econfig have no
configure equivalent; just edit econfig instead.

Because generated headers complicate makefiles, fold gamesdef.h into
its users: path.c and ipglob.c become path.c.in and ipglob.c.in,
constants.c, vers.c, options.h simply hardcode defaults (most of them
are run-time configurable).

Call the client empire instead of emp_client.  This matches what the
old standalone build did.
2005-12-20 20:25:35 +00:00
..
accept.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
add.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
announce.t Deviated from actual behavior (matched old behavior?). Fixed. 2004-02-15 17:38:23 +00:00
anti.t Spelling fixes. 2004-02-15 18:23:45 +00:00
apropos.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
arm.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
army.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
assault.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
attack.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
bdes.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
bestpath.t (player_coms, best): bestdistpath' and bestpath' violate the rule 2004-01-13 18:23:26 +00:00
bmap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
board.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
bomb.t (get_assembly_point): Close loophole that allowed players to find all 2005-10-04 07:20:37 +00:00
break.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
budget.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
build.t Poorly structured and not entirely accurate. Rewrite. Closes 2004-05-26 17:54:14 +00:00
buy.t (buy, check_market, trad, check_trade): Remove the following virtually 2005-10-30 14:33:44 +00:00
bye.t Fix markup of right quotes. 2004-02-15 19:23:42 +00:00
capital.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
cargo.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
census.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
change.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
coastwatch.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
collect.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
commodity.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
consider.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
convert.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
country.t (coun): Last access used to report last login time. 2005-10-30 14:59:39 +00:00
cutoff.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
declare.t Remove option SNEAK_ATTACK leftovers. 2005-10-23 09:26:15 +00:00
deliver.t (deli): Partial rewrite for clarity, motivated by a `might be used 2004-02-18 21:00:13 +00:00
demobilize.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
designate.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
disable.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
disarm.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
distribute.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
drop.t (get_assembly_point): Close loophole that allowed players to find all 2005-10-04 07:20:37 +00:00
dump.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
echo.t Clarification. 2004-02-15 18:20:37 +00:00
edit.t Fix previous rev. 2004-01-06 20:19:37 +00:00
enable.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
enlist.t Fix BTU cost. Closes #782956. 2004-02-06 22:22:51 +00:00
execute.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
explore.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
financial.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
fire.t Firing from fortresses needs 5 mil, not 2. Closes bug#923723. 2004-04-01 08:12:14 +00:00
flash.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
fleetadd.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
fly.t (get_assembly_point): Close loophole that allowed players to find all 2005-10-04 07:20:37 +00:00
follow.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
force.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
fortify.t Document automatic fortification. Clarify engineer bonus. 2004-01-28 21:14:50 +00:00
fuel.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
give.t Delete lie about give without arguments. Closes #804709. 2004-02-06 22:14:47 +00:00
grind.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
harden.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
headlines.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
help.t Fix .NA and .TH. 2004-02-10 08:14:34 +00:00
improve.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
info.t Document help command. Closes #804550. 2004-02-06 23:39:59 +00:00
land.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
launch.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
lbmap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
lboard.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
lcargo.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
ldump.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
ledger.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
level.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
list.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
lload.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
llookout.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
lmap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
lmine.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
load.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
lookout.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
lost.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
lradar.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
lrange.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
lretreat.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
lstat.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
ltend.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
lunload.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
map.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
march.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
market.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
mine.t Correct info on mining harbors. Closes #827442. 2004-02-06 22:31:05 +00:00
mission.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
mobupdate.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
morale.t Spelling fixes. 2003-12-17 21:20:01 +00:00
motd.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
move.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
mquota.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
name.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
nation.t (nati, player_coms): Add ability for deities to request a nation report for any country. 2005-12-20 17:06:47 +00:00
navigate.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
ndump.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
newcap.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
neweff.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
newspaper.t (buy, check_market, trad, check_trade): Remove the following virtually 2005-10-30 14:33:44 +00:00
nmap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
nuke.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
offer.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
offset.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
order.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
origin.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
paradrop.t (get_assembly_point): Close loophole that allowed players to find all 2005-10-04 07:20:37 +00:00
path.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
payoff.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
pbmap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
pboard.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
pdump.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
peek.t (hidd,peek): Rename hidden command to peek. 2005-06-01 12:26:22 +00:00
plane.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
players.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
pmap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
power.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
pray.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
production.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
pstat.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
qorder.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
quit.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
radar.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
range.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
read.t (rea): Set parameters for read to [yes|no|<CNUM/CNAME>]. 2005-03-25 21:04:39 +00:00
realm.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
recon.t (get_assembly_point): Close loophole that allowed players to find all 2005-10-04 07:20:37 +00:00
reject.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
relations.t Remove option SNEAK_ATTACK leftovers. 2005-10-23 09:26:15 +00:00
repay.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
report.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
reset.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
resource.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
retreat.t (flee, army, wing): Print how many new members were added. 2005-05-30 14:56:02 +00:00
route.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
sabotage.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sail.t Use plain double quote instead of \*Q and \*U in .EX, because it's 2004-02-15 18:20:13 +00:00
satellite.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
sbmap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
scrap.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
scuttle.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sdump.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sect.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sell.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
set.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
setresource.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
setsector.t (hidd,peek): Rename hidden command to peek. 2005-06-01 12:26:22 +00:00
sharebmap.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
shark.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
ship.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
shoot.t Said `enemy civilians', but code happily lets you shoot your own 2004-03-20 21:13:38 +00:00
show.t (show, show_item): No new `show' features without matching machine 2004-02-07 00:27:45 +00:00
shutdown.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sinfrastructure.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
skywatch.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
smap.t Document yesterday's changes that closed #803753. 2004-02-26 09:25:08 +00:00
sonar.t One TH request per file; remove second one. 2004-02-15 18:21:50 +00:00
sorder.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
spy.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sstat.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
start.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
starvation.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
stop.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
strength.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
supply.t Spelling fix. Closes #901174. 2004-02-24 20:54:58 +00:00
survey.t Incomplete, inadequate, rewrite. 2004-04-04 11:12:18 +00:00
swapsector.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sweep.t (get_assembly_point): Close loophole that allowed players to find all 2005-10-04 07:20:37 +00:00
telegram.t Deviated from actual behavior (matched old behavior?). Fixed. 2004-02-15 17:38:23 +00:00
tend.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
territory.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
test.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
threshold.t Replace incorrect comment on distribution mobility cost by a reference 2004-08-28 09:05:27 +00:00
toggle.t Fix markup. 2005-06-11 13:41:11 +00:00
torpedo.t Fix markup: bogus numerical arguments that were mapped to zero 2004-02-15 15:59:09 +00:00
trade.t (buy, check_market, trad, check_trade): Remove the following virtually 2005-10-30 14:33:44 +00:00
transport.t Add the See Also "Moving" to the commands described 2005-05-29 15:46:13 +00:00
treaty.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
turn.t (turn): Change the command to allow for both an MOTD and a no-login 2004-12-16 14:17:08 +00:00
unload.t Fix the previous revision. 2005-05-30 06:14:22 +00:00
unsail.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
update.t Changed the name of Attack and Move concept files and 2005-05-29 14:17:07 +00:00
upgrade.t Didn't quite match the code and was confusing. Rewrite. 2004-05-26 17:53:37 +00:00
version.t Update example to current output. 2005-10-23 09:28:15 +00:00
wait.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
wall.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
wingadd.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
wipe.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
wire.t (): Improve the explaination of the options in wire command. 2005-03-26 17:17:42 +00:00
work.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
xdump.t Fix .SA. 2005-05-30 07:35:15 +00:00
zdone.t Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00